I get killed after entering the Rhalata Temple (SPOILERS maybe?) 

Moderator: Moderatoren

8 Beiträge Seite 1 von 1
Captain_Perfect
Lumpensammler
Lumpensammler
Beiträge: 12
Registriert: 28.08.2016 17:55
Hat sich bedankt: 1 Mal
Danksagung erhalten: 1 Mal


After I completed the Rhalata questline I went back to temple, immediately after knocking on the temple door and entering I get teleported over the chasm by Father, and he says a line about harming his lambs or something and Splat I am dead.

I havent attacked anyone inside the temple. Is there anyway around that, Could I disable the animation/sequence from happening? I cant get to the substance decomposer now.

Same kind of thing happens to me in the sickle questline too, Friendly npcs become hostile after completing the questline, in that case the city guards. Rhalaim do not attack me but Father somehow thinks I have attacked his people and kills me.

I have mods installed.
urst
Moderator
Moderator
Schöpfer
Schöpfer
Beiträge: 2307
Registriert: 05.01.2013 16:15
Hat sich bedankt: 671 Mal
Danksagung erhalten: 620 Mal


what mods are those?
still the same you mentioned here?
(Ring limiter, iHud, pretty potions, Enderal Gameplay overhaul)

I have no idea in what ways Enderal is changed by the Gameplay Overhaul,
does it influence the faction system (or something like that)?

you probably shouldn't deactivate the overhaul midrun (i guess?) though, and the other ones seem fairly harmless :?:

please attach a savegame (no auto- or quicksave).
they're found in (...\Documents\My Games\Enderal)
we'll need the *.ess and the *.skse file;
pack both to a zip/rar/whatever archive, (the forum doesn't accept *.skse)
thank you :)
Captain_Perfect
Lumpensammler
Lumpensammler
Beiträge: 12
Registriert: 28.08.2016 17:55
Hat sich bedankt: 1 Mal
Danksagung erhalten: 1 Mal


I have more mods installed. Everything has worked fine so far, crashes rarely no more than normal skyrim.
I have no idea what could cause a faction/npcs become hostile towards me or that Father kills me immidiately even though I hadn't attacked anyone.

I tried using TGM command but I cant move after being teleported over the chasm, but I could move again when I meditated but when I came back, Father teleports me back up and says "A bad idea, no one harms my lambs"

I have nothing that should edit the Faction System and I restarted my game and didnt use Gameplay Overhaul because I couldnt get it to work without crashing.

Just knock on the door to reproduce the bug or whatever it is.

No Friendly Fire
iHUD
KataPumb Spell Package
Phasmalist Overhaul
EK Ring Limiter
Pure Waters
Enderal Armor Set Replacer
Enderal - Nobles Quarter Player home redone
Minty Lightning Mod
Savage Wolves
Deadly Spell Impacts
Nehrimese Soldier Tweaks
Mage Stuff
Enhanced Blood
SkyHud
The Dance of Death
No spinning death Animation
Skyrim Particle Patch
True Storms
Realistic Ragdoll Force
Dead Body Collition
Enderal Tools
Wellwatch Manor
Dateianhänge
Saves.7z
(1.6 MiB) 39-mal heruntergeladen
urst
Moderator
Moderator
Schöpfer
Schöpfer
Beiträge: 2307
Registriert: 05.01.2013 16:15
Hat sich bedankt: 671 Mal
Danksagung erhalten: 620 Mal


thank you :)

your save works fine on my game.
you could try to let Steam verify your game files,
before sorting through your mods, that might already help.

otherwise it seems to be (at least) one of your mods :/
you'll need to trial-and-error this, I'm afraid, but whatever the actual reason for this issue is, please deactivate "enhanced blood".
[+] more about this
keep the textures if you want to, but disable the esp, if possible delete the scripts.
you'll probably run into problems with the mainquest otherwise.
Captain_Perfect
Lumpensammler
Lumpensammler
Beiträge: 12
Registriert: 28.08.2016 17:55
Hat sich bedankt: 1 Mal
Danksagung erhalten: 1 Mal


Awesome. I will try verifying my files.

Disable the enchanced blood esp Roger that, may I ask why?
urst
Moderator
Moderator
Schöpfer
Schöpfer
Beiträge: 2307
Registriert: 05.01.2013 16:15
Hat sich bedankt: 671 Mal
Danksagung erhalten: 620 Mal


apparently the mod overwites (?) some scripts that are used in at least one point of the MQ,
causing a plotstopper (or reproducible crash).
that's also why I'm not sure if disabling is enough.
don't know any more specifics :?
Captain_Perfect
Lumpensammler
Lumpensammler
Beiträge: 12
Registriert: 28.08.2016 17:55
Hat sich bedankt: 1 Mal
Danksagung erhalten: 1 Mal


Apparently it was the no friendly fire mod. I disabled it and it worked fine again. Thanks. It's a bummer though I can't use chain lightning now anymore without hitting my summons or companions.

And I disabled enhanced blood too thanks for the tip.
urst
Moderator
Moderator
Schöpfer
Schöpfer
Beiträge: 2307
Registriert: 05.01.2013 16:15
Hat sich bedankt: 671 Mal
Danksagung erhalten: 620 Mal


thank you for getting back to this - good to know it works now :thumbsup:
8 Beiträge Seite 1 von 1

Wer ist online?

Mitglieder in diesem Forum: 0 Mitglieder und 14 Gäste