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What is the folder path to the texture that controls the Ambrosia bottle appearance?

Verfasst: 20.03.2019 04:00
von dzee349
Hi all!!

I first wanted to start by saying that I'm thoroughly enjoying Enderal, thank you so much to the SureAI team for creating such an amazing experience.

So, I am experiencing a weird texture bug with the Ambrosia bottle in game; the bottle itself looks normal, but there's this weird, rectangular purple box going across it like a texture is missing. I was wondering if anyone knows the folder path to the texture that controls the appearance of the Ambrosia bottle so I can investigate/fix? I've tried Data > Textures > Clutter but no luck. Thank you!!

Re: What is the folder path to the texture that controls the Ambrosia bottle appearance?  [solved]

Verfasst: 20.03.2019 07:20
von DanielCoffey
According to TES5EDIT, the bottle itself uses the following Skyrim mesh...

clutter\quest\MS12WhitePhialRepaired.nif

This mesh has one surface (NiTriShape) that uses the following Skyrim textures...

textures\clutter\quest\MS12WhitePhial.dds
textures\clutter\GenericPotion01_n.dds
textures\cubemaps\ShinyDullDS_e.dds
textures\clutter\quest\MS12WhitePhial_em.dds

Re: What is the folder path to the texture that controls the Ambrosia bottle appearance?

Verfasst: 20.03.2019 12:00
von dzee349
thank you SO much!!