Hi all!!
I first wanted to start by saying that I'm thoroughly enjoying Enderal, thank you so much to the SureAI team for creating such an amazing experience.
So, I am experiencing a weird texture bug with the Ambrosia bottle in game; the bottle itself looks normal, but there's this weird, rectangular purple box going across it like a texture is missing. I was wondering if anyone knows the folder path to the texture that controls the appearance of the Ambrosia bottle so I can investigate/fix? I've tried Data > Textures > Clutter but no luck. Thank you!!
What is the folder path to the texture that controls the Ambrosia bottle appearance?
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DanielCoffey
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According to TES5EDIT, the bottle itself uses the following Skyrim mesh...
clutter\quest\MS12WhitePhialRepaired.nif
This mesh has one surface (NiTriShape) that uses the following Skyrim textures...
textures\clutter\quest\MS12WhitePhial.dds
textures\clutter\GenericPotion01_n.dds
textures\cubemaps\ShinyDullDS_e.dds
textures\clutter\quest\MS12WhitePhial_em.dds
clutter\quest\MS12WhitePhialRepaired.nif
This mesh has one surface (NiTriShape) that uses the following Skyrim textures...
textures\clutter\quest\MS12WhitePhial.dds
textures\clutter\GenericPotion01_n.dds
textures\cubemaps\ShinyDullDS_e.dds
textures\clutter\quest\MS12WhitePhial_em.dds
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