1 A mod that makes skills level while you use them like in default skyrim (maybe a tad slower because you can use books as well).
Skyrim's leveling system is one of the best out there and I love to have it back for enderal I think it would just make the game sooo much better
2 A mod that makes it so you can place crafted decorations any were not just in a house.
I want to decorate the town's to!! Please let me
3 A mod that removes invisible walls.
there is nothing more immersion breaking then Happily exploring and ruining into an invisible wall it JUST SUCKS!!
Thanks in advance
LordMaddog
Ps
is there a more spawn mod that works with enderal?
3 Mod request
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Bettler
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Coffee_Grinds
Schurke
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for number 2. use Jaronx Positioner, or whatever its called
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Glycerin
Arkanmagier
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It is called Jaxonz Positioner.
Yes, invisible walls are a somewhat annoying, but if you just removed them it would be even worse.
Lordmaddog hat geschrieben:3 A mod that removes invisible walls.These walls are usually there for a reason, for example to keep you from falling into holes you can't get out of again without cheats or to stop you from reaching areas that are questlocked.
there is nothing more immersion breaking then Happily exploring and ruining into an invisible wall it JUST SUCKS!!
Yes, invisible walls are a somewhat annoying, but if you just removed them it would be even worse.
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Bettler
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Glycerin hat geschrieben:It is called Jaxonz Positioner.Ya thats what F9 is for. And http://www.nexusmods.com/skyrim/mods/43153/? is for.
Lordmaddog hat geschrieben:3 A mod that removes invisible walls.These walls are usually there for a reason, for example to keep you from falling into holes you can't get out of again without cheats or to stop you from reaching areas that are questlocked.
there is nothing more immersion breaking then Happily exploring and ruining into an invisible wall it JUST SUCKS!!
Yes, invisible walls are a somewhat annoying, but if you just removed them it would be even worse.
I want to go were I want. walls HAVE to GO
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Enderal Team
- Stadtwache
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Concerning point 3 Do you know what is more immersion breaking then invisible walls?
A crash because areas as the sun temple aren't seperated anymore and the engine cannot handle all the objects ^^
Or a plot breaker, because quest relevant characters fall down a cliff and will never find the way back again.
Of course everyone can mod the game as he or she wants. But we don't put invisible walls in the game because we want to annoy anyone. There is always a reason even if it does not get clear on the first look
A crash because areas as the sun temple aren't seperated anymore and the engine cannot handle all the objects ^^
Or a plot breaker, because quest relevant characters fall down a cliff and will never find the way back again.
Of course everyone can mod the game as he or she wants. But we don't put invisible walls in the game because we want to annoy anyone. There is always a reason even if it does not get clear on the first look
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Ragnarok
Hauptmann
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MarvinKp hat geschrieben:Concerning point 3 Do you know what is more immersion breaking then invisible walls?These invisible walls are necessary and I would go as far as stating that a few more are needed at certain points of the map.
A crash because areas as the sun temple aren't seperated anymore and the engine cannot handle all the objects ^^
Or a plot breaker, because quest relevant characters fall down a cliff and will never find the way back again.
Of course everyone can mod the game as he or she wants. But we don't put invisible walls in the game because we want to annoy anyone. There is always a reason even if it does not get clear on the first look
Now, what I point out is that the Sun Temple's wooden stairs with no fence or anything look quite rushed. It could use a little more aesthetic attention
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