[Wish/Critique] Unarmed Combat Playstyle
Verfasst: 15.09.2016 01:15
I would've personally loved to see an implementation of Unarmed or Hand to Hand combat (whichever you prefer) since the original Skyrim game failed to do so aside from one skill and was disappointed that there's none here from what i've played so far.
I would love to see it being implemented here especially in this type of setting. I've made my own Unarmed Combat mod for Skyrim and I tried to make it as balanced and unique play style as possible. For reference: http://www.nexusmods.com/skyrim/mods/66336/?
If you want suggestions, I would say you can just simply add it to the current class paths. I'll give some basic examples.
Rogue
Basic: Increases damage from Unarmed attacks based on your Light Armor Glove's armor rating and attack 30% faster.
Advanced: 50% chance to stagger when attacking opponents while they're in middle of their power attack animation and 20% chance to stagger when you attack while crouched.
Warrior
Basic: Increases damage from Unarmed attacks based on your Heavy Armor Glove's armor rating and you attack 10% faster.
Advanced: 20% chance to knock opponents down while power attacking or attack while crouched. Power attacks deals 30% more damage.
Mage
Basic: Unarmed attacks deals additional damage as elemental damage of your choosing and you attack 20% faster.
Advanced: Unarmed attacks has a chance to afflict status ailments or have additional effects based on your discipline.
Now of course there will be needing additional spells to compliment Unarmed Mage playstyle. If this game can be edited through creation kit then I might even have a go at it myself.
I would love to see it being implemented here especially in this type of setting. I've made my own Unarmed Combat mod for Skyrim and I tried to make it as balanced and unique play style as possible. For reference: http://www.nexusmods.com/skyrim/mods/66336/?
If you want suggestions, I would say you can just simply add it to the current class paths. I'll give some basic examples.
Rogue
Basic: Increases damage from Unarmed attacks based on your Light Armor Glove's armor rating and attack 30% faster.
Advanced: 50% chance to stagger when attacking opponents while they're in middle of their power attack animation and 20% chance to stagger when you attack while crouched.
Warrior
Basic: Increases damage from Unarmed attacks based on your Heavy Armor Glove's armor rating and you attack 10% faster.
Advanced: 20% chance to knock opponents down while power attacking or attack while crouched. Power attacks deals 30% more damage.
Mage
Basic: Unarmed attacks deals additional damage as elemental damage of your choosing and you attack 20% faster.
Advanced: Unarmed attacks has a chance to afflict status ailments or have additional effects based on your discipline.
Now of course there will be needing additional spells to compliment Unarmed Mage playstyle. If this game can be edited through creation kit then I might even have a go at it myself.