some fixes
Verfasst: 17.09.2016 22:51
von yatol
have done some cleaning
http://nsa38.casimages.com/img/2016/09/ ... 628835.jpg
there was some duplicate records that were renumbered (a land, 3 dialogs, some load screens and references)
some empty scripts were compiled to make the things that look for them shut up in the log
etc etc
the enderalfix esp should be useless as it was put in the esm
http://nitroflare.com/view/9959BBA3714736F/skyrim.7z
http://nsa38.casimages.com/img/2016/09/ ... 628835.jpg
- [+]
- [00:00] Checking for Errors in [00] Skyrim.esm
[00:05] _00E_A1_WTFSP "Weaweqweq" [SPEL:00033466]
[00:05] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF
[00:05] _00E_A2_Sporecrowngas_PoisonEffectL01 "Sporecrown Gas" [SPEL:0006953C]
[00:05] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF
[00:06] _00E_A2_GhostwalkGhostAbSP "Ghost Ability" [SPEL:000EEECE]
[00:06] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF
[00:06] _00E_A2_GhostwalkGhostProjectileSP "Ghostwalk" [SPEL:000EEED1]
[00:06] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF
[00:06] _00E_A2_EldritchBloodAbMarkedVictimSP "Posession" [SPEL:000EEFA5]
[00:06] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF
[00:06] _00E_A2_EldritchBloodAbMarkedVictimTargetSP "Posession" [SPEL:000EEFA6]
[00:06] SPEL \ Effects \ Effect \ EFID - Base Effect -> Found a NULL reference, expected: MGEF
[00:10] MGR02Gloves "Mystic Tuning Gloves" [ARMO:00026C3B]
[00:10] ARMO \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [000266F2] < Error: Could not be resolved >
[00:12] _00E_NQ05_Map "Map of the Bandit Lairs" [BOOK:0004BBE7]
[00:12] BOOK \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0004BBCD] < Error: Could not be resolved >
[00:30] [NAVI:00000000]
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084B8] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084B1] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [000084C2] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #2 \ Door Ref -> [000084DA] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #3 \ Door Ref -> [000084B9] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [0010D369] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084B5] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [000084B4] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #2 \ Door Ref -> [000084D2] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #3 \ Door Ref -> [000084B3] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> Found a LAND reference, expected: REFR
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084D4] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [00008526] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #2 \ Door Ref -> [000084B7] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084D7] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [000084B2] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #2 \ Door Ref -> [000084D1] < Error: Could not be resolved >
[00:30] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #3 \ Door Ref -> [000084D0] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> Found a LAND reference, expected: REFR
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084C6] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [000084D8] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084BA] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000D7623] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084C5] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084BB] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #1 \ Door Ref -> [000084CC] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #2 \ Door Ref -> [000084CA] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [00009BD2] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [00083DDA] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> Found a LAND reference, expected: REFR
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084B6] < Error: Could not be resolved >
[00:31] NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Linked Doors \ Door #0 \ Door Ref -> [000084BC] < Error: Could not be resolved >
[01:42] [NAVM:001031DB] (in GRUP Cell Temporary Children of UndercityBarracks2BarrackD "Old Camp" [CELL:00102DF2])
[01:42] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [0010D369] < Error: Could not be resolved >
[01:48] [NAVM:000649FA] (in GRUP Cell Temporary Children of 00PaladinCastle01IntRooms "Paladinfestung, Räume" [CELL:00063217])
[01:48] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> Found a LAND reference, expected: REFR
[01:53] [NAVM:00083222] (in GRUP Cell Temporary Children of BDerRoteOchseWohnraum "Red Ox, Living Rooms" [CELL:0008320B])
[01:53] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [00083DDA] < Error: Could not be resolved >
[02:21] [NAVM:000D8272] (in GRUP Cell Temporary Children of [CELL:0002AD13] (in Vyn "Vyn - Enderal" [WRLD:00001D3C] at -19,17))
[02:21] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000D7623] < Error: Could not be resolved >
[02:24] [NAVM:00072626] (in GRUP Cell Temporary Children of MQ03Turm [CELL:000020C2] (in Vyn "Vyn - Enderal" [WRLD:00001D3C] at -11,4))
[02:24] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> Found a LAND reference, expected: REFR
[02:49] [NAVM:00031911] (in GRUP Cell Temporary Children of CapitalCityCastle [CELL:00007A26] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -2,-1))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [00009BD2] < Error: Could not be resolved >
[02:49] [NAVM:00031915] (in GRUP Cell Temporary Children of CapitalCityCastle [CELL:00007A26] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -2,-1))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> Found a LAND reference, expected: REFR
[02:49] [NAVM:00008654] (in GRUP Cell Temporary Children of [CELL:00007A27] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -2,-2))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084BC] < Error: Could not be resolved >
[02:49] [NAVM:000084A5] (in GRUP Cell Temporary Children of CapitalCityMarket [CELL:00007A28] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -2,-3))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084BB] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [000084CC] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #2 \ Door -> [000084CA] < Error: Could not be resolved >
[02:49] [NAVM:000084A4] (in GRUP Cell Temporary Children of [CELL:00007C0C] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -3,-1))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084D7] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [000084B2] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #2 \ Door -> [000084D1] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #3 \ Door -> [000084D0] < Error: Could not be resolved >
[02:49] [NAVM:000084A8] (in GRUP Cell Temporary Children of CapitalCityCenter [CELL:00007C0D] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -3,-2))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084B1] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [000084C2] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #2 \ Door -> [000084DA] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #3 \ Door -> [000084B9] < Error: Could not be resolved >
[02:49] [NAVM:00009AAE] (in GRUP Cell Temporary Children of CapitalCityCenter [CELL:00007C0D] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -3,-2))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084C6] < Error: Could not be resolved >
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [000084D8] < Error: Could not be resolved >
[02:49] [NAVM:00009AAF] (in GRUP Cell Temporary Children of CapitalCityCenter [CELL:00007C0D] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -3,-2))
[02:49] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084BA] < Error: Could not be resolved >
[02:50] [NAVM:00008529] (in GRUP Cell Temporary Children of [CELL:00007C0E] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -3,-3))
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084C5] < Error: Could not be resolved >
[02:50] [NAVM:0000D6FE] (in GRUP Cell Temporary Children of [CELL:00007DEF] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -4,-2))
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084B5] < Error: Could not be resolved >
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [000084B4] < Error: Could not be resolved >
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #2 \ Door -> [000084D2] < Error: Could not be resolved >
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #3 \ Door -> [000084B3] < Error: Could not be resolved >
[02:50] [NAVM:00008528] (in GRUP Cell Temporary Children of [CELL:00007DEF] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -4,-2))
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084B6] < Error: Could not be resolved >
[02:50] [NAVM:00008524] (in GRUP Cell Temporary Children of [CELL:00007DF0] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -4,-3))
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084B8] < Error: Could not be resolved >
[02:50] [NAVM:000084AB] (in GRUP Cell Temporary Children of [CELL:00007DF0] (in VynCapitalCity "Vyn - Ark" [WRLD:000078DC] at -4,-3))
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #0 \ Door -> [000084D4] < Error: Could not be resolved >
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #1 \ Door -> [00008526] < Error: Could not be resolved >
[02:50] NAVM \ NVNM - Geometry \ Door Triangles \ Door Triangle #2 \ Door -> [000084B7] < Error: Could not be resolved >
[03:37] _00E_MQ03_SceneAbgabe [SCEN:00033A5A]
[03:37] SCEN \ PNAM - Quest -> Found a NULL reference, expected: QUST
[03:40] All Done!
- [+]
- [09/17/2016 - 11:23:44AM] Papyrus log opened (PC)
[09/17/2016 - 11:23:44AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[09/17/2016 - 11:23:44AM] Update budget: 2.000000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[09/17/2016 - 11:23:44AM] Memory page: 256 (min) 512 (max) 76800 (max total)
[09/17/2016 - 11:23:55AM] VM is freezing...
[09/17/2016 - 11:23:55AM] VM is frozen
[09/17/2016 - 11:23:57AM] Reverting game...
[09/17/2016 - 11:23:57AM] Error: Property Myrad on script TIF__0100D6B7 attached to topic info 000753C6 on <NULL quest> cannot be bound because <NULL form> (0009E030) is not the right type
[09/17/2016 - 11:24:16AM] Loading game...
[09/17/2016 - 11:24:16AM] VM is thawing...
[09/17/2016 - 11:24:16AM] error: Native static function MoveGroup could find no matching static function on linked type utility. Function will not be bound.
[09/17/2016 - 11:24:56AM] Error: Array index 2 is out of range (0-1)
stack:
[ (000C475D)]._00E_AnimTest_SC.OnPackageChange() - "_00E_AnimTest_SC.psc" Line ?
[09/17/2016 - 11:25:01AM] Error: Array index 3 is out of range (0-2)
stack:
[ (0005C157)]._00E_AnimTest_SC.OnPackageChange() - "_00E_AnimTest_SC.psc" Line ?
[09/17/2016 - 11:25:13AM] Error: No Spell or Shout passed to HasSpell
stack:
[ (00000014)]._00e_game_talentcontrolsc.HasSpell() - "<native>" Line ?
[Item 6 in container (00000014)]._00E_ArmorSetScript.RemoveSpellCustom() - "_00E_ArmorSetScript.psc" Line ?
[Item 6 in container (00000014)]._00E_ArmorSetScript.AdjustSetBonuses() - "_00E_ArmorSetScript.psc" Line ?
[Item 6 in container (00000014)]._00E_ArmorSetScript.OnEquipped() - "_00E_ArmorSetScript.psc" Line ?
[09/17/2016 - 11:25:13AM] Error: No Spell or Shout passed to HasSpell
stack:
[ (00000014)]._00e_game_talentcontrolsc.HasSpell() - "<native>" Line ?
[Item 3 in container (00000014)]._00E_ArmorSetScript.RemoveSpellCustom() - "_00E_ArmorSetScript.psc" Line ?
[Item 3 in container (00000014)]._00E_ArmorSetScript.AdjustSetBonuses() - "_00E_ArmorSetScript.psc" Line ?
[Item 3 in container (00000014)]._00E_ArmorSetScript.OnEquipped() - "_00E_ArmorSetScript.psc" Line ?
[09/17/2016 - 11:25:24AM] Error: No Spell or Shout passed to HasSpell
stack:
[ (00000014)]._00e_game_talentcontrolsc.HasSpell() - "<native>" Line ?
[Item 6 in container (00000014)]._00E_ArmorSetScript.RemoveSpellCustom() - "_00E_ArmorSetScript.psc" Line ?
[Item 6 in container (00000014)]._00E_ArmorSetScript.AdjustSetBonuses() - "_00E_ArmorSetScript.psc" Line ?
[Item 6 in container (00000014)]._00E_ArmorSetScript.OnUnequipped() - "_00E_ArmorSetScript.psc" Line ?
[09/17/2016 - 11:25:25AM] Error: No Spell or Shout passed to HasSpell
stack:
[ (00000014)]._00e_game_talentcontrolsc.HasSpell() - "<native>" Line ?
[Item 3 in container (00000014)]._00E_ArmorSetScript.RemoveSpellCustom() - "_00E_ArmorSetScript.psc" Line ?
[Item 3 in container (00000014)]._00E_ArmorSetScript.AdjustSetBonuses() - "_00E_ArmorSetScript.psc" Line ?
[Item 3 in container (00000014)]._00E_ArmorSetScript.OnUnequipped() - "_00E_ArmorSetScript.psc" Line ?
[09/17/2016 - 11:26:27AM] VM is freezing...
[09/17/2016 - 11:26:27AM] VM is frozen
[09/17/2016 - 11:26:27AM] Reverting game...
[09/17/2016 - 11:26:27AM] Loading game...
[09/17/2016 - 11:26:28AM] VM is thawing...
that set script no longer spam the log
there was some duplicate records that were renumbered (a land, 3 dialogs, some load screens and references)
some empty scripts were compiled to make the things that look for them shut up in the log
etc etc
the enderalfix esp should be useless as it was put in the esm
http://nitroflare.com/view/9959BBA3714736F/skyrim.7z