Enderal Patchnotes 1.6.2.0

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stuemper
Enderal Team
Enderal Team
Schwarzer Wächter
Schwarzer Wächter
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Danksagung erhalten: 1225 Mal


Walk blessed,

the new patch 1.6.2.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work.

Be careful, the patch notes contain spoilers to some extent.

Thanks to community members gavrant, overdev and Dutchess who provided fixes to this patch.

Stay safe and have fun playing!

Quests:
Main Quests
  • "A Story from Spring":
    • Fixed an issue which caused romance dialogue to be played even if the player neither romanced Calia nor Jespar.
Side Quests
  • "Secrets"
    • Yero’s Tower can now also be unlocked with the key found in his casket during the guest "The Void".

Faction Quests
  • "Scorpion and Lion":
    • Fixed a bug that caused the quest to stop progressing if main quest "Interlude" automatically updated itself to meet Tealor in the Emporium.
    • Hallys from quest "Deus Ex Machina" will no longer spawn and talk with the player while fleeing with Dijaam.
  • "Dark Chambers of our Mind":
    • Fixed an issue that caused the scene at the gate of the excavation site to stop prematurely if the participating NPCs started combat with nearby enemies.

Tech:
  • It should no longer be possible to drop and store items on the ground while meditating.
  • Fixed a bug that caused female characters not to be able to re-transform properly from werewolf to human form.
  • "Fortify mana regeneration" effect of mana fungi and alcohol won't stack up anymore. No more gaining insane mana regeneration rates from drinking a few bottles of ale and dropping a fungi on top of it.
  • Standardized all effects of alcohol (no more "restore stamina" effects for some of them, for example).
  • Bottled water has no alcohol effects anymore, instead it regenerates a tiny portion of stamina now. It also became cheaper than alcohol and is sold in bulk quantities in many inns and taverns.
  • Most of the inns now sell a bit of peaceweed, in case you'll find yourself out of peaceweed at night.
  • "Erbgoth's Leather Goods" shop in Ark: replaced the fire arrows lying on the counter with steel arrows.
World:
  • Fixed multiple meshes.
  • Improved performance in the Dream world, at the Farmers Coast, in the South Quarter, in the Noble’s Quarter and in the Suntemple.
  • Fixed navmesh in Riverville.
UI:
  • Fixed typos, wording, and grammar in various books.
LyuLyuMan
Grünschnabel
Grünschnabel
Beiträge: 1
Registriert: 18.09.2020 10:27


07.09.2020 21:56stuemper hat geschrieben:
Walk blessed,

the new patch 1.6.2.0 is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work.

Be careful, the patch notes contain spoilers to some extent.

Thanks to community members gavrant, overdev and Dutchess who provided fixes to this patch.

Stay safe and have fun playing!

Quests:
Main Quests
  • "A Story from Spring":
    • Fixed an issue which caused romance dialogue to be played even if the player neither romanced Calia nor Jespar.
Side Quests
  • "Secrets"
    • Yero’s Tower can now also be unlocked with the key found in his casket during the guest "The Void".

Faction Quests
  • "Scorpion and Lion":
    • Fixed a bug that caused the quest to stop progressing if main quest "Interlude" automatically updated itself to meet Tealor in the Emporium.
    • Hallys from quest "Deus Ex Machina" will no longer spawn and talk with the player while fleeing with Dijaam.
  • "Dark Chambers of our Mind":
    • Fixed an issue that caused the scene at the gate of the excavation site to stop prematurely if the participating NPCs started combat with nearby enemies.

Tech:
  • It should no longer be possible to drop and store items on the ground while meditating.
  • Fixed a bug that caused female characters not to be able to re-transform properly from werewolf to human form.
  • "Fortify mana regeneration" effect of mana fungi and alcohol won't stack up anymore. No more gaining insane mana regeneration rates from drinking a few bottles of ale and dropping a fungi on top of it.
  • Standardized all effects of alcohol (no more "restore stamina" effects for some of them, for example).
  • Bottled water has no alcohol effects anymore, instead it regenerates a tiny portion of stamina now. It also became cheaper than alcohol and is sold in bulk quantities in many inns and taverns.
  • Most of the inns now sell a bit of peaceweed, in case you'll find yourself out of peaceweed at night.
  • "Erbgoth's Leather Goods" shop in Ark: replaced the fire arrows lying on the counter with steel arrows.
World:
  • Fixed multiple meshes.
  • Improved performance in the Dream world, at the Farmers Coast, in the South Quarter, in the Noble’s Quarter and in the Suntemple.
  • Fixed navmesh in Riverville.
UI:
  • Fixed typos, wording, and grammar in various books.
urst
Moderator
Moderator
Schöpfer
Schöpfer
Beiträge: 2165
Registriert: 05.01.2013 16:15
Hat sich bedankt: 567 Mal
Danksagung erhalten: 580 Mal


18.09.2020 10:31LyuLyuMan hat geschrieben:
07.09.2020 21:56stuemper hat geschrieben:
[apparently nothing but the patchnotes?]
hi there :)
is there something you want to tell us?
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