Enderal Patchnotes

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Enderal Team
Enderal Team
Schwarzer Wächter
Schwarzer Wächter
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Registriert: 14.07.2015 11:43
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Danksagung erhalten: 1240 Mal

Walk blessed,

the new patch is now available! Steam will automatically download and install this patch for the English and German version. This patch needs to be translated for other localizations of the game (currently Simplified Chinese, Italian, Russian, French, Spanish and Japanese) and it will be available as soon as the responsible translation teams finished their work.

Be careful, the patch notes contain spoilers to some extent.

Thanks to community members gavrant and overdev for their contributions to this patch.

Stay safe and have fun playing!

Main Quests
  • "The Void":
    • Fixed and improved the Starling lock puzzle.
  • "Angel":
    • Fixed an issue that caused the game to stay on a black screen when making a camp for Calia.
  • "Black Light, Part II":
    • Fixed guard in Ark, Marketplace killing chickens and leors during the siege.
    • Fixed a bug that caused Tealor and Yuslan to aggro Nehrimese infiltrators when standing at the harbor gate while the Nehrimese were at the Marketplace.
Character Quests
  • "Two Souls, Part I":
    • Fixed a bug that caused the conversation with Calia to stop when talking to her outside the Curarium.
  • "Two Souls, Part IV":
    • Fixed an issue that caused the sympathy system not rewarding the player with the correct amount of points on one occasion.
Side Quests
  • "Our Mark on this World":
    • Fixed various issues with quest objectives not being displayed properly.
    • Removed the message box pop-up when reading the passenger book, its text now written in the book.
  • "Cuthbert's Legacy":
    • Fixed a bug that caused the potion of the cosmic winds to be re-added to the player inventory after giving it to Aurora, the fix only applies to save games before creating the potion.
  • "Introduction to Phasmalism":
    • Fixed a bug that caused the quest to stop when crafting the first talisman.
Faction Quests
  • "Scorpion and Lion":
    • Fixed an issue that caused the Scarab not to be removed from the players inventory when it was sold to the fence.
    • Fixed that the player would receive 600 gold with only 35 rhetoric instead of 50 rhetoric / the seducer perk.
  • "Dark Chambers of our Mind":
    • Fixed an issue that caused the Father to be walking around aimless after being trapped by Tharaêl.
    • Fixed an issue in the Bossfight between Father, Tharaêl and the player that caused the player to be able to accidentally aggro and damage Tharaêl despite having chosen his side.
  • Grab yourself a Smoking Pipe and a bit of peaceweed to relax a bit.
  • Autosaves should now be created properly every X minutes according to the setting in the Enderal Launcher.
  • Fixed a crash when picking up a game object that behaved and looked like an arrow but wasn't one.
  • Fixed an issue that allowed the player to "safely" sleep in areas that cause arcane fever.
  • Fixed an issue that allowed for multiple heals when activating the moon carrot multiple times really fast.
  • Fixed a rare issue that the player couldn't get off their horse.
  • Random conversations between NPCs get terminated during important story meetings / briefings or when another random conversation properly starts somewhere else.
  • Fixed and improved various scripts in general.
Perks, Talents and Classes
  • Fixed that the "Strengthen Apparition" enchantment wasn't properly calculated.
  • The effects of the "Strengthen Apparition" enchantment no longer cause weird behaviour when the armor piece is equipped on the apparitions itself. Keep in mind that the enchantment effects only apply when worn by the player not when worn by the apparition.
  • Fixed that the apparition was stripped of all items when only one item was removed from its inventory.
  • Fixed an issue that caused the two apparitions Kilana Hammerblow and Nameless Soul to use the same inventory.
  • Fixed a bug that caused the player controls and player height to be messed up when the magic effect of the Scourge of the Woods affinity (Colossus talent) ended when the player wasn't in wolf form.
  • Combat soundtrack should now play more frequently, even if enemies are a bit below the player level.
  • Fixed the Oorbâya spawning on death of certain NPCs not properly inheriting their combat music.Also tweaked the spawning effect to look better.
  • Fixed various smaller AI issues involving morale, combat styles, merchant inventories ...
  • Increased performance at Ark, Marketplace.
  • Increased performance in Ark, Ironford's Metalworking.
  • Increased performance in Destroyed Abbey, Library.
  • Increased performance in Throatstone Manufactory, Mine.
  • Increased performance in The Hollow Hand.
  • Slightly corrected region border between Suncoast and the Cliff of Fogville.
  • Fixed various typos.
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