Die Suche ergab 2464 Treffer
- 20.11.2023 20:22
- Forum: Changelogs
- Thema: v0.4.182.0 ( November 20 - 2023 )
- Antworten: 0
- Zugriffe: 3481
Update to Unreal Engine 5.3.2 Adding first crown stone quest Simplified crown stone system and removed stone shards Adjust speech bubble additionally to character height Close opened menu if new dialogue line is started Improve battle system to support bigger enemies Stances can be accessed via hot...
- 07.11.2023 16:43
- Forum: Changelogs
- Thema: v0.4.181.0 ( November 07 - 2023 )
- Antworten: 0
- Zugriffe: 3230
Reset stance when boarding raft Reduce torch sound area New enemy vehicle type Enemy vehicle navigation improvements Added system to in the future spawn quest locations New stream in object validation system to reduce load issues Swordfish is no longer valued as trash Removing fort invalid managers...
- 02.11.2023 12:02
- Forum: Changelogs
- Thema: v0.4.180.7 ( November 02 - 2023 )
- Antworten: 0
- Zugriffe: 3626
- Boat landing improvements
- Remove zero damage display notifications
- Item comparison and usable by widget improvements
- Fixed settlement multiple category selection
- 01.11.2023 09:23
- Forum: Changelogs
- Thema: v0.4.180.6 ( November 01 - 2023 )
- Antworten: 0
- Zugriffe: 3248
- Save selected unit stance
- Fixed broken hit animations caused by weapon speed update
- Unit targeting tweaks
- 31.10.2023 12:09
- Forum: Changelogs
- Thema: v0.4.180.5 ( October 31 - 2023 )
- Antworten: 0
- Zugriffe: 3156
- Hotfix: re-adding lost ancient artifacts
- Adding Dungeon
- 31.10.2023 06:53
- Forum: Changelogs
- Thema: v0.4.180.4 ( October 31 - 2023 )
- Antworten: 0
- Zugriffe: 3125
- Block some vehicles from landing
- River worm attack rate fixes
- Foliage shader optimizations
- Player weapon tracking improvements
- "Hold" text added to progress buttons
- New dungeon
- Adding voice feedback for fishing
- 27.10.2023 19:53
- Forum: Changelogs
- Thema: v0.4.180.3 ( October 27 - 2023 )
- Antworten: 0
- Zugriffe: 3018
- Enemy boats can now load off units at shore
- Fixing temple tile river load trigger not working
- 26.10.2023 10:42
- Forum: Changelogs
- Thema: v0.4.180.2 ( October 26 - 2023 )
- Antworten: 0
- Zugriffe: 2632
- New cave dungeons
- Fixing navigation mesh issues at ruin elevator entrance stone planes
- Fixing navigation generation issue at certain cave entrance levels
- Fixing some item comparison interface labels
- 24.10.2023 09:55
- Forum: Changelogs
- Thema: v0.4.180.1 ( October 24 - 2023 )
- Antworten: 0
- Zugriffe: 821
- Adding new dungeons
- Fixing automated navigation mesh generation in ruins
- Repairing control key display labels
- Changing item attack speed and range value calculation
- Fixing several crew selection interface issues
- 22.10.2023 14:23
- Forum: Changelogs
- Thema: v0.4.180.0 ( October 22 - 2023 )
- Antworten: 0
- Zugriffe: 578
Update to Unreal Engine 5.3.1 Fixing quest task for spawning advanced dungeons Increase navigable area to support more ambitious dungeon designs Fixing behavior tree unit behavior type for some enemies Implementing new key mapping system Option to reset controls to default Designated jump key added...