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von Hoxyd
20.11.2023 20:22
Forum: Changelogs
Thema: v0.4.182.0 ( November 20 - 2023 )
Antworten: 0
Zugriffe: 3479

Update to Unreal Engine 5.3.2 Adding first crown stone quest Simplified crown stone system and removed stone shards Adjust speech bubble additionally to character height Close opened menu if new dialogue line is started Improve battle system to support bigger enemies Stances can be accessed via hot...
von Hoxyd
07.11.2023 16:43
Forum: Changelogs
Thema: v0.4.181.0 ( November 07 - 2023 )
Antworten: 0
Zugriffe: 3228

Reset stance when boarding raft Reduce torch sound area New enemy vehicle type Enemy vehicle navigation improvements Added system to in the future spawn quest locations New stream in object validation system to reduce load issues Swordfish is no longer valued as trash Removing fort invalid managers...
von Hoxyd
02.11.2023 12:02
Forum: Changelogs
Thema: v0.4.180.7 ( November 02 - 2023 )
Antworten: 0
Zugriffe: 3621

  • Boat landing improvements
  • Remove zero damage display notifications
  • Item comparison and usable by widget improvements
  • Fixed settlement multiple category selection
von Hoxyd
01.11.2023 09:23
Forum: Changelogs
Thema: v0.4.180.6 ( November 01 - 2023 )
Antworten: 0
Zugriffe: 3243

  • Save selected unit stance
  • Fixed broken hit animations caused by weapon speed update
  • Unit targeting tweaks
von Hoxyd
31.10.2023 12:09
Forum: Changelogs
Thema: v0.4.180.5 ( October 31 - 2023 )
Antworten: 0
Zugriffe: 3153

  • Hotfix: re-adding lost ancient artifacts
  • Adding Dungeon
von Hoxyd
31.10.2023 06:53
Forum: Changelogs
Thema: v0.4.180.4 ( October 31 - 2023 )
Antworten: 0
Zugriffe: 3123

  • Block some vehicles from landing
  • River worm attack rate fixes
  • Foliage shader optimizations
  • Player weapon tracking improvements
  • "Hold" text added to progress buttons
  • New dungeon
  • Adding voice feedback for fishing
von Hoxyd
27.10.2023 19:53
Forum: Changelogs
Thema: v0.4.180.3 ( October 27 - 2023 )
Antworten: 0
Zugriffe: 3016

  • Enemy boats can now load off units at shore
  • Fixing temple tile river load trigger not working
von Hoxyd
26.10.2023 10:42
Forum: Changelogs
Thema: v0.4.180.2 ( October 26 - 2023 )
Antworten: 0
Zugriffe: 2628

  • New cave dungeons
  • Fixing navigation mesh issues at ruin elevator entrance stone planes
  • Fixing navigation generation issue at certain cave entrance levels
  • Fixing some item comparison interface labels
von Hoxyd
24.10.2023 09:55
Forum: Changelogs
Thema: v0.4.180.1 ( October 24 - 2023 )
Antworten: 0
Zugriffe: 819

  • Adding new dungeons
  • Fixing automated navigation mesh generation in ruins
  • Repairing control key display labels
  • Changing item attack speed and range value calculation
  • Fixing several crew selection interface issues
von Hoxyd
22.10.2023 14:23
Forum: Changelogs
Thema: v0.4.180.0 ( October 22 - 2023 )
Antworten: 0
Zugriffe: 571

Update to Unreal Engine 5.3.1 Fixing quest task for spawning advanced dungeons Increase navigable area to support more ambitious dungeon designs Fixing behavior tree unit behavior type for some enemies Implementing new key mapping system Option to reset controls to default Designated jump key added...
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