Search found 388 matches
by SureBOT
11.03.2026 13:58
Forum: Changelogs
Topic: v1.0.5.0 ( March 11 - 2026 )
Replies: 0
Views: 38
by SureBOT
10.03.2026 17:39
Forum: Changelogs
Topic: v1.0.4.0 ( March 10 - 2026 )
Replies: 0
Views: 432
- Added settings indicator to DLSS switcher
- Added additional FSR support: Settings > Screen
- Added DLSS/FSR switcher option
by SureBOT
08.03.2026 17:05
Forum: Changelogs
Topic: v1.0.3.0 ( March 08 - 2026 )
Replies: 0
Views: 1259
- DLSS Implemented for supported systems: Settings > Screen to change default mode
- Tree creature animation changes
- Switched almanac attachment hand
- Fixed issue with supported resolutions added more then once to UI
by SureBOT
01.03.2026 17:26
Forum: Changelogs
Topic: v1.0.2.0 ( March 01 - 2026 )
Replies: 0
Views: 1318
- Added human jumping sound
- Reduced camera zoom speed for land and raft mode
- Packed level blueprints split to avoid dynamic navigation generation failures in dungeons
- Further level design changes
by SureBOT
01.03.2026 11:09
Forum: Changelogs
Topic: v1.0.1.1 ( March 01 - 2026 )
Replies: 0
Views: 1003
- Fixed dungeon controller not using currently set coordinates for determining if valid dungeon data to save
by SureBOT
01.03.2026 08:45
Forum: Changelogs
Topic: v1.0.1.0 ( March 01 - 2026 )
Replies: 0
Views: 1011
- Removed optimized dungeon geometry for ruins due to dynamic navigation generation failures
- Dungeon controller now compares against existing coordinates when loading the world
- New ancient dungeon
- New spells, scrolls and almanacs
- Level design changes
- Replaced all interaction input actions
- Less bright cinema level lighting
- UE 5.7.3 engine fixes and optimizations
- Fixed negative value subtraction in trade perk
- Reflections shader model changed
- Ancient ruins cleared achievement fixes
