Search found 373 matches

Search found 373 matches • Page 1 of 38
11.01.2026 05:27
Forum: Changelogs
Replies: 0
Views: 10

v0.9.47.0 ( January 11 - 2026 ) Jump to post
  • Unlockable crownstone skill tree options added
  • Fixed several crown stone skill tree tooltip and display details
  • Added hidden skills
  • Fixed duplicate decal data structure
04.01.2026 09:33
Forum: Changelogs
Replies: 0
Views: 40

v0.9.46.0 ( January 04 - 2026 ) Jump to post
  • Further optimized rendering and streaming speed of underground ruins, halls and ancient quest locations
  • Level design changes
25.12.2025 09:34
Forum: Changelogs
Replies: 0
Views: 79

v0.9.45.0 ( December 25 - 2025 ) Jump to post
  • Significantly optimizing performance and level streaming speed of all ancient dungeons
  • Fixed some decal rendering
21.12.2025 14:53
Forum: Changelogs
Replies: 0
Views: 76

v0.9.44.0 ( December 21 - 2025 ) Jump to post
  • New fort added
  • Level design changes
  • New god stone effects added
14.12.2025 09:26
Forum: Changelogs
Replies: 0
Views: 250

v1.3.1.0 ( December 14 - 2025 ) Jump to post
  • Implementing UE engine hotfix 5.7.1
  • Added Nanite for various objects
  • Fixed deprecated input setting
13.12.2025 18:36
Forum: Changelogs
Replies: 0
Views: 212

v1.8.1.0 ( December 13 - 2025 ) Jump to post
  • Implementing UE engine hotfix 5.7.1
  • Switching control system to Enhanced Input Actions
13.12.2025 09:47
Forum: Changelogs
Replies: 0
Views: 146

v0.9.43.0 ( December 13 - 2025 ) Jump to post
  • Tree creatures added to the swamp lands region
  • Level design changes
05.12.2025 12:47
Forum: Changelogs
Replies: 0
Views: 863

v0.9.42.1 ( December 05 - 2025 ) Jump to post
  • Fixed ui issue with skill menu not rendering
05.12.2025 12:11
Forum: Changelogs
Replies: 0
Views: 531

v0.9.42.0 ( December 05 - 2025 ) Jump to post
  • Implementing UE 5.7.1 hotfix
  • Leveldesign changes
30.11.2025 14:52
Forum: Changelogs
Replies: 0
Views: 1142

v0.9.41.0 ( November 30 - 2025 ) Jump to post
  • New meadows river tile
  • New RSS feed implementation
  • Refactored key input mappings
  • Reworking enemy boat floating behaviour
Search found 373 matches • Page 1 of 38