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04.02.2012 15:15
Replies: 3
Views: 11192

Re: [relz] Nehrim-compatible mods by kuertee Jump to post
I've released updates to 3 mods that make them compatible with Nehrim:
Alternatives to death and reload : www tesnexus com downloads/file.php?id=23862
after dying in the wilderness, your next loaded game will add death penalties to your character and teleport you to a safe location

Console : www ...
23.01.2012 15:49
Replies: 3
Views: 11192

Re: [relz] Nehrim-compatible mods by kuertee Jump to post
I've released updates to these mods to be Nehrim compatible:
Battle fatigue and injuries : Battle fatigue (psychological damage from getting near death from combat) and injuries (physical damage of cuts, bruises, ligament sprains) are incurred in combat.
Eat and sleep : Requires the player to both ...
16.01.2012 17:31
Replies: 3
Views: 11192

Re: [relz] Nehrim-compatible mods by kuertee Jump to post
I've updated these mods with tweaks/bug-fixes but also to make them compatible with Nehrim:

Auto-save and Time http www tesnexus com/downloads/file.php?id=22136
0.9969, 17 January 2012:
Bug-fix: Reset the Timescale to timeScaleOutdoorsWhenStopped when interacting with a Menu Mode that would need ...
29.12.2011 13:46
Replies: 3
Views: 11192

[relz] Nehrim-compatible mods by kuertee Jump to post
Hey guys, I've started playing Nehrim. And of course, I had to get my mods running in it.
Here are the mods that are compatible with Nehrim "out-of-the-box".
I can't seem to add URLs properly, so I've left the domain out of the links.

Clothing matters (beta 0.62, 24 September 2011) http tesnexus ...
Search found 4 matches • Page 1 of 1