Search found 28 matches

Search found 28 matches • Page 1 of 2
12.09.2016 13:57
Forum: Support
Replies: 22
Views: 12535

Re: mesh corrupted Jump to post
Check size and verify checksum (the English version of Enderal):

Data\EEN - Meshes.bsa – 903,703,913 bytes; MD5: 3d669cd00dd054cb42410bbfa0d9ac77

If you don’t know how to verify cheksum, ask.
11.09.2016 21:41
Forum: Support
Replies: 9
Views: 4400

Re: Game freezes at loading screen Jump to post
BEC, I loaded your save with my set of mods (about 40 ESMs/ESPs) and had no problems whatsoever. SaveTool didn’t detect any script orphans.

As for Optimization, in my opinion, those are fairy tales. Forget it. And by the way, that’s the place, where you set iPreloadSizeLimit → Memory Usage.
10.09.2016 14:59
Replies: 4
Views: 2121

Re: Find Max Niceblood Jump to post
Yeah :)
And I had problems because this forum doesn’t support size of images through BBCode.
10.09.2016 14:55
Replies: 4
Views: 2121

Re: Find Max Niceblood Jump to post
It shoul be marked on your map. In case it’s not:
10.09.2016 14:35
Forum: Support
Replies: 12
Views: 23985

Re: Help: Skyrim Script Extender Jump to post
Dude, are you pulling my leg? :)
Every tool, assuming it’s not broken, should calculate the same checksum. Otherwise, what would be the point of verification?

The size of the archive I had downloaded (through torrent) is 8,427,964,531 bytes – its sum you already know. Yours has a different sum ...
10.09.2016 10:36
Forum: Support
Replies: 8
Views: 3812

Re: Totaly lost, don't get it Jump to post
Pack your save (with 7zip, for instance) and attach it here.

Also, you forgot to provide a list of your mods (not ESPs).
10.09.2016 10:03
Forum: Support
Replies: 12
Views: 23985

Re: Help: Skyrim Script Extender Jump to post
Verify checksum for EnderalInstall_EN.gz:

MD5: 082699597e64347e1aa440bc871eca2c
10.09.2016 09:40
Forum: Support
Replies: 8
Views: 3812

Re: Totaly lost, don't get it Jump to post
Number 24 on your list – CiriOutfit.esp – this is the mod you said you had uninstalled.

Number 28 – SkyUI.esp – you shouldn’t have installed SkyUI, because it’s been already merged into Enderal (misising files – ’twas fixed in 1.1.3.0). Ignore LOOT warnings that some mods require that ESP.

That’s ...
09.09.2016 21:26
Forum: Support
Replies: 9
Views: 4400

Re: Game freezes at loading screen Jump to post
BEC, your PC is better than mine, but in my case the game, mods, MO and saves are all on a SSD drive.

Attach a save – I'll check it out.
09.09.2016 12:59
Forum: Support
Replies: 8
Views: 3812

Re: Totaly lost, don't get it Jump to post
Kāhu, tēnā koe.

Give us a URL for the aforementioned mod. Attach your mods list and your load order.

If you see an armour on your character, then it means that meshes/textures are still there, which, in turn, means you didn’t uninstall the mod correctly. Save files contain only IDs of items. If ...
09.09.2016 12:43
Forum: Support
Replies: 4
Views: 1067

Re: Can someone upload newest (1.1.3.3) English strings? Jump to post
I already have, dude. :)

(if you meant update.esm, that is.)
09.09.2016 08:53
Forum: Support
Replies: 4
Views: 1067

Re: Can someone upload newest (1.1.3.3) English strings? Jump to post
The English strings weren't updated since 1.1.2.6.
29.08.2016 08:55
Replies: 3
Views: 1683

Re: permission to post created mod Jump to post
hi i would like to post a mod this for game just a tiny mod makes a controled lost one a summon that level to pc just want to get permission to do so before i get in trouble. k thanks :P :D
ps if this is not the right place to put this plz tell me and i will close thread.

You don’t need ...
29.08.2016 08:52
Topic: keymapping
Replies: 4
Views: 2723

Re: keymapping Jump to post
I'm left handed, and use the numpad for most of the movement commands. Unfortunately, I can't keymap any of the Numpad keys, and receive a message saying they're "reserved" when I try. Can you recommend a mod or update to fix this?

You can either remap keys manually by editing:

\Data\Interface ...
20.10.2010 21:01
Replies: 0
Views: 6306

[REL] Console the Console Jump to post
Name: Console the Console
Version: 0.2.2
Date: 24 X 2010
Category: Gameplay Effects and Changes
Requirements: Oblivion 1.2.0.416, OBSE 0018 and optionally Night Eye Shader
Switcher (an OBSE plugin)
Author: Androktone
Source: http://www.tesnexus.com/downloads/file.php?id=35275

Changes
=======
0.2.2 ...
18.10.2010 19:32
Replies: 1
Views: 3789

Re: [REL] Toggle Zoom with Any Key Jump to post
[deleted]
13.10.2010 13:54
Replies: 1
Views: 3789

[REL] Toggle Zoom with Any Key Jump to post
Name: Toggle Zoom with Any Key
Version: 0.4.0
Date: 24 X 2010
Category: Gameplay Effects and Changes
Requirements: Oblivion 1.2.0.416, OBSE 0018
Author: Androktone
Source: http://www.tesnexus.com/downloads/file.php?id=35144

Changes
=======
0.4.0
-- fixed (I hope) issues with mouse sensitivity ...
13.10.2010 13:01
Replies: 105
Views: 79145

Re: Mod conversion requests Jump to post
Could anyone convert this leveling mod for me? I hated grinding for attributes more than anything else in vanilla oblivion. And of course I just have to have those sweet sweet +5 modifiers every time :D . http://tesnexus.com/downloads/file.php?id=2691

No need for conversion. Just change its ...
30.09.2010 15:53
Forum: Support
Replies: 8
Views: 2759

Re: Map offset fix? Jump to post
Lisnpuppy wrote:
well I used the ini change to color the map..i believe...and its still the same color. Perhaps you know how I can fix it. I must be a terrible noob. I can see the paths usually but....

Its just helpful when its colored.
Does your oblivion.ini contains following line?
blocalmapshader=0
30.09.2010 15:37
Replies: 18
Views: 46515

Re: Guide how to convert Oblivion-Mods to Nehrim (Translation) Jump to post
hamroun12 wrote:
hmm, will this tutorial work for deadly reflex? :)
Nope.
Search found 28 matches • Page 1 of 2