Search found 21 matches

Search found 21 matches • Page 1 of 2
28.09.2010 07:51
Replies: 2
Views: 1651

Re: Nexus Gate?? Jump to post
That just seems... odd. Let's put a five-minute long buff at the very end of a dungeon, so it's of no use. Weird.
27.09.2010 14:20
Replies: 2
Views: 1651

Nexus Gate?? Jump to post
Hey all.

So I came across this ruined fort, just West across the river from Giliad, called Heart of Astardoth. Inside, there was this magic blue door. Some tough named baddie teleported in through it and was nice enough to die and give me his wicked nice armor. :twisted:

So of course I went over ...
27.09.2010 14:13
Forum: Discussion
Replies: 5
Views: 4035

Re: German vs. English Jump to post
I know, the "important" things. And of course they are most important, but my favorite part of games like this is reading the little side-notes, or the jottings of some crazy necromancer, that kind of thing. I've come across five or six untranslated things already, and I hate not knowing what they ...
26.09.2010 07:22
Forum: Discussion
Replies: 5
Views: 4035

Re: German vs. English Jump to post
Oh, wow. I didn't expect a response from people working on the game. Let me take the opportunity to thank you for your hard work. This game is awesome so far (I'm still fairly early on).

Actually, the only things I desire for the game are 1.) some of the non-quest related notes aren't translated ...
26.09.2010 07:15
Replies: 3
Views: 1696

Re: Where to buy horses? Jump to post
He sells pack donkeys? I just met that guy and he only had a regular donkey.
26.09.2010 07:14
Forum: Support
Replies: 10
Views: 4991

Re: light spell doesn't work. Jump to post
So will, say, a fire spell do less damage? Or a healing spell heal less?
25.09.2010 05:40
Forum: Discussion
Replies: 5
Views: 4035

German vs. English Jump to post
I notice the original, German version has been updated a few times. Obviously, the English version is behind. That's to be expected. I'm wondering what sorts of things have been fixed/added in the original that we can look forward to. Not being able to read German, I can't check the patch notes. (Of ...
25.09.2010 05:35
Forum: Support
Replies: 10
Views: 4991

Re: light spell doesn't work. Jump to post
Geronimou wrote:
Check your fatigue before casting any spells. With full fatigue, your spelle effect is nearly without exceptions over 100% but with zero fatigue, it is usually under 20, which makes Light 5ft for 60 secs kind of useless.
That may have been it. I noticed it after a fight.
24.09.2010 14:42
Forum: Discussion
Replies: 4
Views: 4373

Re: Nehrims HDR Jump to post
HDR and Antialiasing don't work together. Don't know if that matters for your issue.
24.09.2010 14:40
Forum: Support
Replies: 10
Views: 4991

light spell doesn't work. Jump to post
Does anyone else noticed light spells not working? I cast them, and the timer appears, but they cast no light. I have HDR on, if that matters.

EDIT: ok, now it works again. idk. I turned on bloom and it worked, swithched back to HDR and it worked agan. nm i guess. weird.
24.09.2010 05:48
Topic: inventory
Replies: 3
Views: 1725

Re: inventory Jump to post
I'm sorry, it appears you are right. The bar is the percent of inventory used, and the green number is how much room you have left.

I'm confused as to why, though. You can already see your encumbrance via the encumbrance number next to the feather. Why on earth would they add two extra, extraneous ...
24.09.2010 01:06
Topic: inventory
Replies: 3
Views: 1725

Re: inventory Jump to post
No, my encumbrance is the brown number with the feather, to the right of the green number. 140/350 (roughly)

I'm talking about the red bar w/ a percentage, and the green number next to it.
24.09.2010 01:03
Forum: Discussion
Replies: 6
Views: 4927

Re: the motivation Jump to post
I can respect that.

Maybe Bethesda should hire these guys to work on the next TES game. They seem to know what's what.
23.09.2010 07:57
Topic: inventory
Replies: 3
Views: 1725

inventory Jump to post
In the inventory, theres a red bar with a percentage, and to the right a green number. What do they mean?

EDIT: sorry, not your inventory, I mean the screen you get when you loot stuff. The red bar isn't health, because it currently says 23% when my health is full. And the green number isn't ...
23.09.2010 05:03
Forum: Support
Replies: 14
Views: 7156

Re: Steam version crashes right after I create my character Jump to post
I actually got that same error message when I installed. I just hit "ignore" and the game has, thus far, worked fine. (Just got out of the mine.)
23.09.2010 05:00
Forum: Discussion
Replies: 6
Views: 4927

the motivation Jump to post
Hey all. I'm quite impressed with this game so far, and that got me wondering. Clearly alot of time and effort have gone into this, possibly nearly as much as went into Oblivion itself. What, exactly, do the modders get out of this? It's an achievement, sure, but a sense of accomplishment (well ...
23.09.2010 04:56
Topic: couple ?s
Replies: 1
Views: 1266

couple ?s Jump to post
Hey all. Just a couple of questions,

1. I just got out of the mine. I still haven't decided what type of character I want. Where should I go first if I want to be a mage/thief/fighter/whatever-other-option-there-is? (I chose the pointy-eared race, which I assume is best for mage, but the ...
22.09.2010 14:51
Replies: 2
Views: 1303

Re: untranslated note Jump to post
That's too nad. It's the minor stuff that adds color to a world. But then again, I just got out of the mines. I thought Oblivion was pretty. this world is beautiful. I'm impressed already!
22.09.2010 12:58
Replies: 2
Views: 1303

untranslated note Jump to post
Hey all. Just wanted to note (pardon the pun) that there is a note still in German in the beginning mine. It's called Verwitter Notte or something like that. (Sorry, I dont spraken ze Deutch!)

It's to the right of where you pass under the wooden bridge-like structure that has a troll on it.

Anyone ...
22.09.2010 12:54
Replies: 2
Views: 1370

Re: noobie question Jump to post
thanks!
Search found 21 matches • Page 1 of 2