Die Suche ergab 15 Treffer
- 05.10.2019 20:40
- Forum: Modifications
- Thema: Questions about making a mod
- Antworten: 8
- Zugriffe: 9435
That is what I meant, perhaps badly phrased. As said, I am no modder. But I think a mod not only uncapped the levels, but also uncapped the effects of skill levels above 100. I have no idea how that works, but I assumed you could take a look at that mod or ask the modder, maybe they know how to do ...
- 05.10.2019 17:03
- Forum: Modifications
- Thema: Questions about making a mod
- Antworten: 8
- Zugriffe: 9435
I don't know much about modding either, but with the lvl 100 limits, I think you might need some kind of limit unlocker. How that works, etc, I have no clue. I think there was a mod like that for Skyrim? Maybe? That made scaling past lvl 100 possible. Well, I was not talking about scaling the actua...
- 05.10.2019 15:44
- Forum: Modifications
- Thema: Questions about making a mod
- Antworten: 8
- Zugriffe: 9435
Ah, thank you. Forgot about that, will do that as soon as I can dedicate some time to it.
- 04.10.2019 20:19
- Forum: Modifications
- Thema: Questions about making a mod
- Antworten: 8
- Zugriffe: 9435
Anyone have any idea? Because I am not a major modder and I am lost on this one.
- 02.10.2019 14:07
- Forum: Modifications
- Thema: Questions about making a mod
- Antworten: 8
- Zugriffe: 9435
Tested with bound sword rank 5 and I haven't changed any values on the weapons at all. Entropy 0 == 37 Damage which is where it should be. Entropy 100 == 56 Damage which is too low as it should be at 74 damage using these numbers. Entropy 133 == 56 Damage, against hits a wall after 100. And with the...
- 02.10.2019 13:41
- Forum: Modifications
- Thema: Questions about making a mod
- Antworten: 8
- Zugriffe: 9435
I am making a mod that has Entropy's bound weapon damage scale based on skill level. My current changes are.... 1) Change Mystic Binding to instead of a flat 25% boost to bound weapons, it instead increases bound weapon damage based on the Entropy level. Formula I am using is: Mod Attack Damage: Val...
- 30.09.2019 21:40
- Forum: Modifications
- Thema: Some mod suggestions.
- Antworten: 1
- Zugriffe: 7743
Also, one that allows you to wear amulets along with the Phantasm jewelry. Tried the one on steam, it doesn't work for me.
- 30.09.2019 19:05
- Forum: Modifications
- Thema: Some mod suggestions.
- Antworten: 1
- Zugriffe: 7743
Light and Elementarism - Change the enchants that reduce the cost of Elementarism and Light Magic to instead boost the magnitude of them, making them stronger to allow for scaling. - Change "Light Magic" in the hero tree to also passively regenerate magic, health, and stamina based on skill level. L...
- 29.09.2019 06:01
- Forum: Discussion
- Thema: Where might I go to make suggestions?
- Antworten: 8
- Zugriffe: 8934
Another possible suggestion for a future update. The blueprints idea was a really decent one. But a slight upgrade to it would be to make them consumable similar to spell books after you get the Collection book and just having the book allows you to use them all automatically and opening it just all...
- 23.09.2019 01:17
- Forum: Discussion
- Thema: Where might I go to make suggestions?
- Antworten: 8
- Zugriffe: 8934
Well, hopefully some of my suggestions can make it into a future patch, if not. Good game either way, I actually think I enjoy it more than I did Skyrim