Search found 9 matches

Search found 9 matches • Page 1 of 1
08.04.2020 15:43
Replies: 0
Views: 9021

Phasmalist - No friendly fire Jump to post
I created this mod in order to disable the damage and negative effects done to phasmalist apparitions by player.

This is the link: https://www.nexusmods.com/enderal/mods/138?tab=files
29.01.2017 19:03
Replies: 16
Views: 6578

Re: More Affinities Jump to post

You need reinstal skse and install papyrus Util. Both are simple to install.

Done, thank you! :thumbsup:

I still receive all the warnings at start up, but I can now open the properties window for script _00E_Game_SkillmenuSC.

All the String Values for __Config_AffinityNames are German though ...
29.01.2017 14:40
Replies: 16
Views: 6578

Re: More Affinities Jump to post

Hi! Sorry for the misunderstanding... I've used CK (for the very first time), but I wasn't able to change the script properties because of an error: "Errors encountered while attempting to reload the script." That's the reason why I was trying to edit the script :D
Btw: I'm receiving about 30 ...
28.01.2017 18:09
Replies: 16
Views: 6578

Re: More Affinities Jump to post


One last question :D
So I've opened _00E_Game_SkillmenuSC via editor and found the entries __Config_AffinityNames[X] = _00E_Game_Affinity_...
If I want to rename one of those entries, what exactely do I have to do? For example, the first line is:
__Config_AffinityNames[0] = _00E_Game_Affinity ...
27.01.2017 13:33
Replies: 16
Views: 6578

Re: More Affinities Jump to post

Hi,
you cant change name because that message load on script at start and then stay saved in save game. Really that script is bad optimice, but are so much script that they made, is normal. But no problem, you can go, in ck, to quest levelsystem, quest aliase, aliase name = player, and you need ...
27.01.2017 11:19
Replies: 16
Views: 6578

Re: More Affinities Jump to post
Thanks! Looks nice :thumbsup:

I was trying to mod the affinities as well, but I didn't figure out how/where to change the displayed name of the special class in the hero menu.

I've edited "Message \ 00E_Game_Affinity_" using TES5Edit and can see all the correct names in the spellbook. But as ...
27.01.2017 08:43
Replies: 16
Views: 6578

Re: More Affinities Jump to post
This is really cool. I always wanted to play a two-handed warrior with some undead related skills, like raising some corpses as allies and that sort of stuff, having the WoW death knight in mind. I wasn't sure if that affinity already existed in the vanilla game. Obviously not. : )

Most of your ...
27.01.2017 08:34
Replies: 16
Views: 6578

Re: More Affinities Jump to post
Thanks! Looks nice :thumbsup:

I was trying to mod the affinities as well, but I didn't figure out how/where to change the displayed name of the special class in the hero menu.

I've edited "Message \ 00E_Game_Affinity_" using TES5Edit and can see all the correct names in the spellbook. But as ...
26.01.2017 21:38
Replies: 16
Views: 6578

More Affinities Jump to post
I create a mod for add more affinities :D

http://www.nexusmods.com/skyrim/mods/81669/?
Search found 9 matches • Page 1 of 1