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Couldn't access the bugtracker and didn't find this script mentioned in a search, so figured I'd post here :)
I noticed the last couple of times I played, I suddenly had noticeable script lag when I hadn't before. Turned off the handful of mods I have that apply scripts to NPCs via MCM (XPMSE, Wet ...
I noticed the last couple of times I played, I suddenly had noticeable script lag when I hadn't before. Turned off the handful of mods I have that apply scripts to NPCs via MCM (XPMSE, Wet ...
-shrug- OK I guess I'll post here.
All of these have had a fair amount of playtesting in-game and have had each of their records checked in TES5Edit for any weirdness.
Burn Freeze Shock Effects works out of the box
Deadly Spell Impacts also works. The only thing I haven't tested yet is whether ...
All of these have had a fair amount of playtesting in-game and have had each of their records checked in TES5Edit for any weirdness.
Burn Freeze Shock Effects works out of the box
Deadly Spell Impacts also works. The only thing I haven't tested yet is whether ...
If we've done some mod testing, is the best place to post in this thread about that? To get updated info on the Modlist spreadsheet, that is.
Hello,
I'm interested in creating a mod for Enderal. I've been hunting for permissions but haven't seen any.
Assuming proper credit is given and I do not charge for it, am I allowed to make use of Enderal's custom assets in my mod?
EDIT: If it helps, I want to make a tent specifically for Enderal ...
I'm interested in creating a mod for Enderal. I've been hunting for permissions but haven't seen any.
Assuming proper credit is given and I do not charge for it, am I allowed to make use of Enderal's custom assets in my mod?
EDIT: If it helps, I want to make a tent specifically for Enderal ...
