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von ywhtptgtfo
30.12.2016 02:25
Forum: Story Discussion
Thema: So why were they not spilling the beans? *ending spoiler*
Antworten: 2
Zugriffe: 931

It seems like both the Living Temple and the Aged Man knew what was going on. Why did they not just tell the PC the whole truth instead of dancing in circles?
von ywhtptgtfo
03.10.2016 07:50
Forum: Story Discussion
Thema: Finished the game. Story feedback and appreciation
Antworten: 44
Zugriffe: 8320

@Moirai The main reason we didn't incorporate more choices is, that it simply wouldn't have been do-able with our limited resources. Basically, the whole story was written, translated, and implemented by just a handful of people, in the end only two (and in the very end, only one person, me). From ...
von ywhtptgtfo
19.09.2016 23:13
Forum: Story Discussion
Thema: [Spoilers] Epic moments of Enderal
Antworten: 11
Zugriffe: 2216

On point 8. I generally liked the aesthetics of Enderal but had a few problems with it. There were, especially in the starter area, a few too many crucified corpses by the side of the road. after the 5th they lose their impact. This contrasts with the abandoned cabin containing the dead child and n...
von ywhtptgtfo
16.09.2016 00:18
Forum: Story Discussion
Thema: [Spoilers] Epic moments of Enderal
Antworten: 11
Zugriffe: 2216

I agree with the unfinished part. It's really a pity that Creation Kit mods are generally not easy to modularize especially when it comes to quests, objectreferences, text, and level design. Otherwise, it could be an option for the team to put the work on github and offshore some work to volunteers....
von ywhtptgtfo
16.09.2016 00:09
Forum: Story Discussion
Thema: Fleshmaggot Plague
Antworten: 5
Zugriffe: 1405

The cure itself is a little depressing :cry: (not in the sense that it's ill thought out; more out of sympathy for those that have to take it). Really, both red and green Vynroots are poison; you're giving it to the sick hoping that the fleshmaggots will all die before their bodies give out. That's...
von ywhtptgtfo
14.09.2016 00:29
Forum: Story Discussion
Thema: [Spoilers] Epic moments of Enderal
Antworten: 11
Zugriffe: 2216

I find this game to be memorable in many ways. Here are some favourite moments I have: 1. Daddy scenes: I find the portrayal of this traumatic experience to be very compelling. This is due in no small part how likable Daddy always starts off as how conversations with him always becomes dark in the s...
von ywhtptgtfo
13.09.2016 05:36
Forum: Story Discussion
Thema: Chesspieces with self-will
Antworten: 5
Zugriffe: 1065

Self-absolution is definitely a theme for Tealor and the companions, but it does not explain the problem of every major character. Batarr is narrowminded, Natara is insecure, Yuslan is wrathful, Coraek is narcissistic, and the Starling is obsessed. The one person who was truly able to do the right ...
von ywhtptgtfo
13.09.2016 02:38
Forum: Story Discussion
Thema: Chesspieces with self-will
Antworten: 5
Zugriffe: 1065

Because of this, I think a happy ending simply would not fit for the story. ´The bitter-sweet nature of both the Star City and the Sacrifice endings very neatly portray this concept of self-absolution, even though I think the Star City ending would see you end up like the Aged Man and the even more...
von ywhtptgtfo
12.09.2016 07:44
Forum: Story Discussion
Thema: (SPOILERS) My thoughts on Enderal
Antworten: 14
Zugriffe: 2185

That would be my one criticism of Enderal in that as you progress you grow stronger, more powerful. Yet you never use your power to change what is supposed to happen. In the Sky City you are forced to run ,to abandon your ally and let her perish alone instead of fighting off the dragon and flying b...
von ywhtptgtfo
12.09.2016 07:32
Forum: Story Discussion
Thema: Chesspieces with self-will
Antworten: 5
Zugriffe: 1065

This game has a very strong "mankind is very bad" undertone and that history is simply going to repeat itself. What would've been interesting is to add in an element of redemption and learning. This applies especially to emissaries, who were defined as chesspieces with their own will. To a lesser ex...
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