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Quite welcome.
The idea of a bank makes really good sense (dare I say cents? :D )
Players walking around with 200,000 gold pieces kind of crazy. Probably one of those "too realistic" mods, but actually give coin some weight?
Arrows too. If not mistaken, I can carry 1000's of them at no penalty ...
The idea of a bank makes really good sense (dare I say cents? :D )
Players walking around with 200,000 gold pieces kind of crazy. Probably one of those "too realistic" mods, but actually give coin some weight?
Arrows too. If not mistaken, I can carry 1000's of them at no penalty ...
Some cool ideas. Assuming that skill points are learning points?
Since game is so story driven, don't know if dev's would do it, (no doubt very busy) but gives modders some ideas.
Many of your suggestions too advanced for my scripting skills tho... ; )
What about selling or reinvesting unused ...
Since game is so story driven, don't know if dev's would do it, (no doubt very busy) but gives modders some ideas.
Many of your suggestions too advanced for my scripting skills tho... ; )
What about selling or reinvesting unused ...
I have no idea if any modders might want to work on any of your suggestions, but if that is your aim, you might consider posting your ideas in the "modifications" section. I think you would be more likely to catch their eye there, and they would be more likely to be able to respond as to how ...
While playing the game I found out some things that could be improved to make Enderal more unique.
1. Make food recipes a skill to be learned from cooks and bartenders (by paying coins) in the world (using learn points)
2. Make mining a skill profession as well that you can learn from miners or ...
1. Make food recipes a skill to be learned from cooks and bartenders (by paying coins) in the world (using learn points)
2. Make mining a skill profession as well that you can learn from miners or ...
Really good ideas, actually. I honestly think these might imply an expansion into the game map, but hey, include that as an idea too :lol:
I don't care much for 11, but I can see how someone might enjoy the shapeshifter path :mrgreen:
I won't give you spoilers, but regarding 12, there is ...
While playing the game I found out some things that could be improved to make Enderal more unique.
1. Make food recipes a skill to be learned from cooks and bartenders (by paying coins) in the world (using learn points)
2. Make mining a skill profession as well that you can learn from miners or ...
1. Make food recipes a skill to be learned from cooks and bartenders (by paying coins) in the world (using learn points)
2. Make mining a skill profession as well that you can learn from miners or ...
