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Die Suche ergab 8 Treffer
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- 14.12.2016 00:30
- Forum: Discussion
- Thema: [Spoiler] Sound track that plays just before credits roll?
- Antworten: 1
- Zugriffe: 705
The track is "Brave New World". This may be the last time I post here and I just wanted to express thanks for something so incomprehensibly amazing as Enderal.
- 09.12.2016 15:44
- Forum: Discussion
- Thema: [Spoiler] Sound track that plays just before credits roll?
- Antworten: 1
- Zugriffe: 705
In the Star City, just before the credits roll as you are staring off into the sunset, what is the name of this track? I have heard it before but it was very powerfully used here. Like very powerful. I would only suggest to turn up the relative volume of that track and play it for a while during the...
- 01.12.2016 09:02
- Forum: Support
- Thema: Gate guard never opens the gate to Silvergrove
- Antworten: 11
- Zugriffe: 2398
I can't get into Silvergrove for the quest there. The guard says he is going to open the gate and nothing happens. Another Silvergrove bug I triggered much earlier may be related. I snuck into Silvergrove by way of the mountains. This causes the time of day to 'lock" to around 9 AM forever after tha...
- 27.08.2016 00:01
- Forum: Quest Guides / Help
- Thema: Blind Miner [solved]
- Antworten: 11
- Zugriffe: 8712
Don't worry about it too much. The blind miner placement is pretty bad. He is supposed to be some legendary creature formed from the soul of a remorseful miner but instead he is just chilling with the day-in day-out miners down there like it's nothing.
- 22.08.2016 19:10
- Forum: Questions, Critique & Wishes
- Thema: Do combat points above 100 make a difference?
- Antworten: 0
- Zugriffe: 701
I have a choice of upgrading one skill above 100 with bonuses or upgrading a different skill. Do numbers above 100 still make a difference?
- 22.08.2016 09:32
- Forum: Modifications
- Thema: Make enchanted weapons cast light on surroundings?
- Antworten: 0
- Zugriffe: 695
I would like to see a mod to make weapons glow like "Sting" and "Glamdring" in Lord of the Rings. In Oblivion, items like these were a part of the default game! I don't remember seeing anything like that in Skyrim, though the dungeons were much better lit. Also, it would be nice to see the weapon gl...
- 22.08.2016 09:24
- Forum: Modifications
- Thema: Something like Fallout 4's "Strong Back" Level 3 perk?
- Antworten: 0
- Zugriffe: 775
In Fallout 4, this perk allows you to carry infinite items at the expense of your stamina. More realistic than what we have now with a hard limit. The more stamina a person has the longer they can carry a heavy weight. Ideally, this should drain your stamina in proportion to the weight you are carry...
- 22.08.2016 09:18
- Forum: Modifications
- Thema: Disable enemy and plant respawn?
- Antworten: 0
- Zugriffe: 1258
Hello and great job on the game. It is possibly one of the very best I have ever played. I have been systematically searching every dungeon, every inch of the overworld, collecting every item, picking every plant, and killing every enemy as I always do in these ES/FO games. For some reason, I was un...
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