[Launcher] bEnableFileSelection=1 iScreenShotIndex=0 bShowAllResolutions=1 uLastAspectRatio=3 [Imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [Display] bFull Screen=0 bFXAAEnabled=0 iSize W=1920 iSize H=1080 iMultiSample=4 iMaxAnisotropy=16 iTexMipMapSkip=0 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iBlurDeferredShadowMask=128 iShadowMaskQuarter=4 fShadowDistance=8000.0000 fInteriorShadowDistance=3000.0000 bTreesReceiveShadows=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=10000000.0000 fGamma=1.4000 iShadowFilter=3 bShadowsOnGrass=1 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 bTransparencyMultisampling=0 iWaterMultiSamples=0 bDeferredShadows=0 iShadowMode=3 bDrawLandShadows=0 bDrawShadows=1 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=10000000.0000 fMeshLODLevel1FadeTreeDistance=10000000.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="NVIDIA GeForce GTX 1050 Ti" iAdapter=0 iPresentInterval=1 iScreenShotIndex=1 [MAIN] fSkyCellRefFadeDistance=600000.0000 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 bGamepadEnable=0 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=1000 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [Grass] b30GrassVS=1 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=400.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [Interface] fMouseCursorSpeed=1.0000 bShowCompass=1 bGeneralSubtitles=1 bDialogueSubtitles=1 [Controls] fMouseHeadingSensitivity=0.0180 bInvertYValues=0 bGamePadRumble=0 bAlwaysRunByDefault=1 bUseKinect=0 fGamepadHeadingSensitivity=1.0750 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=15.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=0.8500 uID4=94881 fVal3=0.8500 uID3=466532 fVal2=0.0000 uID2=554685 fVal1=1.0000 uID1=554685 fVal0=0.4000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=40 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultSkyCell=1.0000 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 [General] fDefaultFOV=75 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0