[Startup] PersistentPackages=Core PersistentPackages=Engine PersistentPackages=FMODAudio PersistentPackages=IGEffectsSystem PersistentPackages=IGVisualEffectsSubsystem PersistentPackages=IGSoundEffectsSubsystem PersistentPackages=VengeanceShared ;PersistentPackages=IpDrv PersistentPackages=Scripting PersistentPackages=Tyrion PersistentPackages=GFWL PersistentPackages=ShockGame PersistentPackages=ShockAI PersistentPackages=IGModEffectsSubsystem [Perobjectconfig] PerObjIniFile=startup.ini PerObjIniFile=DefUser.ini PerObjIniFile=Default.ini PerObjIniFile=Version.ini PerObjIniFile=ResourceLimits.ini PerObjIniFile=Bathysphere_perobjectconfig.ini PerObjIniFile=DamageMultiplierSet.ini PerObjIniFile=Difficulty_perobjectconfig.ini PerObjIniFile=Gui_perobjectconfig.ini PerObjIniFile=NewHacking_perobjectconfig.ini PerObjIniFile=LootTables_perobjectconfig.ini PerObjIniFile=Manual_perobjectconfig.ini PerObjIniFile=Plasmids_perobjectconfig.ini PerObjIniFile=Quests_perobjectconfig.ini PerObjIniFile=Speech_perobjectconfig.ini PerObjIniFile=DamageSets.ini PerObjIniFile=WeaponUpgrades.ini PerObjIniFile=Bindings_perobjectconfig.ini PerObjIniFile=Research_perobjectconfig.ini PerObjIniFile=Physics.ini PerObjIniFile=Animation.ini PerObjIniFile=AutoTest.ini PerObjIniFile=UserAutoTest.ini PerObjIniFile=SoundMixStates.ini PerObjIniFile=BGSounds.ini PerObjIniFile=BGSounds2D.ini PerObjIniFile=BGSounds3D.ini PerObjIniFile=SoundEffectChains.ini PerObjIniFile=BotFlyingMotionParameters.ini [Languages] language=int language=esp language=deu language=fra language=ita [XenonLanguageMapping] XC_LANGUAGE_ENGLISH=int XC_LANGUAGE_GERMAN=deu XC_LANGUAGE_FRENCH=fra XC_LANGUAGE_SPANISH=esp XC_LANGUAGE_ITALIAN=ita XC_LANGUAGE_KOREAN=int XC_LANGUAGE_TCHINESE=int XC_LANGUAGE_PORTUGUESE=int [CellLanguageMapping] CELL_SYSUTIL_LANG_JAPANESE=int CELL_SYSUTIL_LANG_ENGLISH=int CELL_SYSUTIL_LANG_FRENCH=fra CELL_SYSUTIL_LANG_SPANISH=esp CELL_SYSUTIL_LANG_GERMAN=deu CELL_SYSUTIL_LANG_ITALIAN=ita CELL_SYSUTIL_LANG_DUTCH=int CELL_SYSUTIL_LANG_PORTUGUESE=int CELL_SYSUTIL_LANG_RUSSIAN=int CELL_SYSUTIL_LANG_KOREAN=int CELL_SYSUTIL_LANG_CHINESE_T=int CELL_SYSUTIL_LANG_CHINESE_S=int CELL_SYSUTIL_LANG_FINNISH=int CELL_SYSUTIL_LANG_SWEDISH=int CELL_SYSUTIL_LANG_DANISH=int CELL_SYSUTIL_LANG_NORWEGIAN=int ;;======================================================================== ;;======================================================================== [XenonFileCaching] AlwaysCacheWithPriority=game:\singleplaeyr\BulkContent\DynamicBulkFileTextures.blk AlwaysCacheWithPriority=game:\singleplayer\FlashMovies\ProgressBar.swf AlwaysCache=game:\singleplayer\Sounds_Xenon\Machines_Objects_Stream.fsb AlwaysCache=game:\singleplayer\BulkContent\edenlevel.blk AlwaysCache=game:\singleplayer\BulkContent\gulaglevel.blk AlwaysCache=game:\singleplayer\BulkContent\abysslevel.blk AlwaysCache=game:\singleplayer\BulkContent\gallerylevel.blk AlwaysCache=game:\singleplayer\BulkContent\redlightlevel.blk AlwaysCache=game:\singleplayer\BulkContent\ghettolevel.blk AlwaysCache=game:\singleplayer\BulkContent\educationlevel.blk AlwaysCache=game:\singleplayer\BulkContent\welcomebacklevel.blk AlwaysCache=game:\singleplayer\BulkContent\prelude-2level.blk AlwaysCache=game:\singleplayer\BulkContent\catalog.bdc AlwaysCache=game:\singleplayer\BulkContent\dynamicbulkfiletextures.blk AlwaysCache=game:\singleplayer\BulkContent\dynamicbulkfileanimgroups.blk AlwaysCache=game:\singleplayer\BinkMovies\glbl_pairbond_flash.bik AlwaysCache=game:\singleplayer\BinkMovies\pair_bond.bik AlwaysCache=game:\singleplayer\BinkMovies\remember_kids_01.bik AlwaysCache=game:\singleplayer\BinkMovies\remember_kids_02.bik AlwaysCache=game:\singleplayer\BinkMovies\rememberkids_03.bik DoNotCache=*.xbs DoNotCache=*.bsm ;DoNotCache=game:\BulkContent\0-lighthouseLevel.blk ;DoNotCache=game:\singleplayer\BinkMovies\2KG_logo_720P.bik DoNotCache=game:\SharedBinks\Dev_Logo_360.bik DoNotCache=game:\SharedBinks\Dev_Logo_360_EG.bik DoNotCache=game:\SharedBinks\Dev_Logo_360_EIG.bik DoNotCache=game:\singleplayer\BinkMovies\300K-640X360.bik DoNotCache=game:\singleplayer\BinkMovies\attractMovie.bik DoNotCache=game:\singleplayer\BinkMovies\AddContent1.bik DoNotCache=game:\singleplayer\BinkMovies\AddContent2.bik DoNotCache=game:\singleplayer\BinkMovies\AddContent3.bik DoNotCache=game:\singleplayer\BinkMovies\AddContent4.bik DoNotCache=game:\singleplayer\BinkMovies\Bathy_BG.bik DoNotCache=game:\singleplayer\BinkMovies\BrightnessAdjust.bik DoNotCache=game:\singleplayer\BinkMovies\Controls.bik ; DoNotCache=game:\BinkMovies\CraftingBG.bik DoNotCache=game:\singleplayer\BinkMovies\Credits.bik DoNotCache=game:\singleplayer\BinkMovies\GathererTeddyBear.bik ; DoNotCache=game:\BinkMovies\HackingBG.bik ; DoNotCache=game:\BinkMovies\HackingBGbots.bik ; DoNotCache=game:\BinkMovies\HackingBGcamera.bik ; DoNotCache=game:\BinkMovies\HackingBGcrafting.bik ; DoNotCache=game:\BinkMovies\HackingBGhealth.bik ; DoNotCache=game:\BinkMovies\HackingBGsafe.bik ; DoNotCache=game:\BinkMovies\HackingBGvending.bik DoNotCache=game:\singleplayer\BinkMovies\Harvest.bik DoNotCache=game:\singleplayer\BinkMovies\Harvest4x3.bik DoNotCache=game:\singleplayer\BinkMovies\HarvestedGatherers.bik ; DoNotCache=game:\BinkMovies\ManualBG.bik DoNotCache=game:\singleplayer\BinkMovies\PlaneSequence.bik ; DoNotCache=game:\BinkMovies\PlasmaNow_BG1.bik ; DoNotCache=game:\BinkMovies\PlasmaNow_BG2.bik ; DoNotCache=game:\BinkMovies\PlasmaNow_BG3.bik ; DoNotCache=game:\BinkMovies\PlasmaNow_BG4.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidBefriendBigDaddyTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidCryoShardTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidDecoyTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidElectroBoltTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidEnrageTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidIncinerateTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidInsectSwarmTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidSecurityBeaconTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidSonicBoomTraining.bik DoNotCache=game:\singleplayer\singleplayer\BinkMovies\PlasmidTelekinesisTraining.bik DoNotCache=game:\singleplayer\BinkMovies\PlasmidVortexTrapTraining.bik DoNotCache=game:\singleplayer\BinkMovies\SavedGatherers.bik DoNotCache=game:\singleplayer\BinkMovies\WouldYouKindly.bik DoNotCache=game:\singleplayer\BinkMovies\WouldYouKindly4x3.bik DoNotCache=game:\singleplayer\FlashMovies\EndingMovieHarvestedGatherers.swf DoNotCache=game:\singleplayer\FlashMovies\EndingMovieSavedGatherers.swf DoNotCache=game:\singleplayer\FlashMovies\EndingMovieHarvestedGatherers.swf DoNotCache=game:\singleplayer\FlashMovies\Bathysphere.swf DoNotCache=game:\singleplayer\FlashMovies\ComboLock.swf DoNotCache=game:\singleplayer\FlashMovies\ControlsContainer.swf DoNotCache=game:\singleplayer\FlashMovies\craftingStation.swf DoNotCache=game:\singleplayer\FlashMovies\CreditsContainer.swf DoNotCache=game:\singleplayer\FlashMovies\EndingMovieHarvestedGatherers.swf DoNotCache=game:\singleplayer\FlashMovies\EndingMovieSavedGatherers.swf DoNotCache=game:\singleplayer\FlashMovies\FadeIn.swf DoNotCache=game:\singleplayer\FlashMovies\FadeOut.swf DoNotCache=game:\singleplayer\FlashMovies\GenericBinkContainer.swf DoNotCache=game:\singleplayer\FlashMovies\hacking.swf DoNotCache=game:\singleplayer\FlashMovies\HUDRadial.swf DoNotCache=game:\singleplayer\FlashMovies\InfoBoxContainer.swf DoNotCache=game:\singleplayer\FlashMovies\ingamemanual.swf DoNotCache=game:\singleplayer\FlashMovies\maps.swf DoNotCache=game:\singleplayer\FlashMovies\NTSCColorBars.swf DoNotCache=game:\singleplayer\FlashMovies\pause.swf DoNotCache=game:\singleplayer\FlashMovies\PlasmidEquipStation.swf DoNotCache=game:\singleplayer\FlashMovies\PlasmidTrainingContainer.swf ; DoNotCache=game:\FlashMovies\PlasmiNow.swf ; DoNotCache=game:\FlashMovies\ProgressBar.swf DoNotCache=game:\singleplayer\FlashMovies\sharedlibrary.swf ; DoNotCache=game:\FlashMovies\Warning.swf ;;======================================================================== ;;======================================================================== [URL] Protocol=Bioshock2 ProtocolDescription=Bioshock2 Protocol Name=Player Map=Index.bsm LocalMap=Entry.bsm Host= Portal=InitialSpawn MapExt=bsm EXEName=bioshock2.exe SaveExt=bsg Port=8888 Class=ShockGame.ShockPlayer XenonRoot=Bioshock2\SinglePlayer XenonTargetDir=XE:\bioshock2\singleplayer\ XenonEXEName=Bioshock2_Xenon.xex XenonProfileEXEName=Bioshock2_Xenon_Profile.xex XenonLauncherEXEName=Default.xex XenonLauncherRoot=Bioshock2 PS3EXEName=UW_PS3.self PS3ProfileEXEName=UW_PS3_profile.self PS3LauncherEXEName=EBOOT.BIN [FirstRun] FirstRun=2226 BestGuessDefaultRenderDetail=3 [TestTrack] ProxyURL=http://192.168.100.16/TestTrackProxy.php ServerSoapClientUrl=http://64.167.75.11/ttsoapcgi.wsdl ProductBugSubmittedFromConsoleTool=Xbox 360 ProductBugSubmittedFromUnrealEd=Both ProductBugSubmittedFromPCGame=Both Project=Bioshock2 UserName=LASTNAME, FIRSTNAME Priority=1 - Extreme Priority=2 - High Priority=3 - Major Priority=4 - Normal Priority=5 - Minor Priority=Feedback / Suggestion Priority=Feature Request [FogBugz] BugDB=Bioshock2 Area=Misc URL=http://minuteman/fogbugz/scoutSubmit.asp?FriendlyResponse=1&ForceNewBug=0&ScoutProject=%s&ScoutUserName=%s&ScoutArea=%s&Description=%s&Extra=%s&ScoutDefaultMessage=Your%%20bug%%20has%%20been%%20submitted. FILEURL=http://minuteman/fogbugz/ [Jira] CreateIssueURL=http://2kgnovapp04:8888/secure/CreateIssueDetails.jspa URLProjectIDFieldName=pid URLIssueTypeFieldName=issuetype URLPriorityFieldName=priority URLComponentFieldName=components URLAssigneeFieldName=assignee URLPlatformFieldName=customfield_10001 URLSummaryFieldName=summary URLDescriptionFieldName=description URLUserFieldName=os_username URLPasswordFieldName=os_password Project=Bioshock2 ProjectID=10001 IssueTypeID=1 PriorityID=2 ComponentEngineID=10003 ComponentToolsID=10011 AssigneeID=-1 PlatformPCID=PC PlatformXB360ID=XBOX 360 PlatformPS3ID=PS3 [JiraSoap] SoapServiceURL=http://2kgnovapp04:8888/rpc/soap/jirasoapservice-v2 UtilityUserName=crashreporter UtilityUserPass=novato1$ DefaultProject=Bioshock 2 DefaultPriority=P3 DefaultIssueType=1 DefaultAssignee=-1 PlatformFieldId=customfield_10001 Platform=None Platform=PC Platform=XBOX 360 Platform=PS3 DefaultPlatform=None [StatNotifyProviders] StatsNotifyProvider_UDP=1 [Bink] IntroMoviePC=..\BinkMovies\Dev_Logo_PC.bik IntroMovieBufferSizePC=0 IntroMovieXBox360=..\BinkMovies\Dev_Logo_360.bik IntroMovieBufferSizeXBox360=5242880 IntroMoviePS3=..\BinkMovies\Dev_Logo_PS3.bik IntroMovieBufferSizePS3=5242880 SwitchMovieXBox360=..\BinkMovies\bio2_sp_mp.bik SwitchMovieBufferSizeXBox360=5242880 AttractMovieXBox360=..\BinkMovies\attractMovie.bik AttractMovieBufferSizeXBox360=20971520 CreditsMovie=..\BinkMovies\Credits.bik CreditsMovieBufferSize=5242880 AddContentMovie1=..\BinkMovies\AddContent1.bik AddContentMovie2=..\BinkMovies\AddContent2.bik AddContentMovie3=..\BinkMovies\AddContent3.bik AddContentMovie4=..\BinkMovies\AddContent4.bik AddContentMovieBufferSize=20971520 BioshockLogoMoviePC=..\BinkMovies\BioshockLogo.bik BioshockLogoMovieXBox360=..\BinkMovies\BioshockLogo.bik BioshockLogoMovieBufferSizeXBox360=268608 [SaveGame] MaximumLevelSaveSizeBytes=2097152 ThumbnailFilename=game:\System\savegame.png [Engine.Engine] UsePerforce=1 GameDriverClassName=ShockGame.ShockGameDriver RenderDevice=BioDrv.BioRenderDevice RenderDevice_PS3=BioDrv.BioRenderDevice AudioDevice=FMODAudio.FMODAudioSubsystem AudioDevice_Xenon=FMODAudio.FMODAudioSubsystem ;NetworkDevice=IpDrv.TcpNetDriver ViewportManager=WinDrv.WindowsClient ViewportManager_Xenon=XeDrv.XenonClient ViewportManager_PS3=PS3Drv.PS3Client DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console DefaultPlayerMenu=UDebugMenu.UDebugRootWindow GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine GUIController=ShockGame.ShockFlashGUIController DefaultGame=ShockGame.ShockGameInfo DefaultServerGame=ShockGame.ShockGameInfo Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas ForceActorCleanup=0 [Core.System] PurgeCacheDays=30 SavePath=SaveGames MemoryPath=MEMORY\CurrentGame CachePath=..\Cache CacheExt=.bxx Paths=*.u Paths=../Engine/*.pkg Paths=../Engine/*.hka Paths=../System/*.u Paths=../Maps/*.unr RecursivePaths=../Maps/*.bsm Paths=../Maps/Maps_Working/*.unr ;Paths=../Maps/Maps_Working/*.bsm RecursivePaths=../Art/*.pkg ;Paths=../Art/Characters/*.pkg ;Paths=../Art/Game/*.pkg ;Paths=../Art/Level/*.pkg ;Paths=../Art/UI/*.pkg ;Paths=../Art/Weapons/*.pkg Paths=../Classes/*.pkg Paths=../BinkMovies/*.bik Paths=../Art/*.hka Paths=../Art/Characters/*.hka Paths=../Art/Game/*.hka Paths=../Art/Level/*.hka Paths=../Art/UI/*.hka Paths=../Art/Weapons/*.hka Paths=../Animations/*.pkg Paths=../Art/*.ukx Paths=../Art/Characters/*.ukx Paths=../Art/Game/*.ukx Paths=../Art/Level/*.ukx Paths=../Art/UI/*.ukx Paths=../Art/Weapons/*.ukx Paths=../Textures/*.utx Paths=../StaticMeshes/*.usx Paths=../Animations/*.ukx Paths=../Sounds/*.uax Paths=../Music/*.umx Paths=../Saves/*.uvx Paths=../Classes/*.u Paths=../Classes/*.pkg Paths=../System/*.u Paths=../Prefabs/*.pkg RecursivePaths=../Test/Art/*.pkg ;Paths=../Test/Art/Characters/*.pkg ;Paths=../Test/Art/Game/*.pkg ;Paths=../Test/Art/Level/*.pkg ;Paths=../Test/Art/UI/*.pkg ;Paths=../Test/Art/Weapons/*.pkg RecursivePaths=../Test/Maps/*.bsm ;Paths=../Test/Maps/AI/*.bsm ;Paths=../Test/Maps/Art/*.bsm ;Paths=../Test/Maps/Audio/*.bsm ;Paths=../Test/Maps/Bio1/*.bsm ;Paths=../Test/Maps/Bugs/*.bsm ;Paths=../Test/Maps/Performance/*.bsm ;Paths=../Test/Maps/Playgrounds/*.bsm ;Paths=../Test/Maps/Prototypes/*.bsm Paths=../Test/Textures/*.utx Paths=../Test/Textures/*.pkg Paths=../Test/StaticMeshes/*.usx Paths=../Test/StaticMeshes/*.pkg Paths=../Test/Animations/*.ukx Paths=../Test/Animations/*.pkg Paths=../Test/Sounds/*.uax Paths=../Test/Sounds/*.umx Paths=../Test/Sounds/*.pkg Paths=../Test/Classes/*.u Paths=../Test/Classes/*.pkg Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevNetTrafficRPC Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp Suppress=DevAssert ;Suppress=WindowedMode Suppress=Log Suppress=ScriptLog [PerformanceLimits] InitialDelaySeconds=5 SpikeLimit=75 [XenonPerformanceLimits] Core.Log (native)=0.3 Core.Logs (script)=0.5 Engine.MainGameUpdate=33 Engine.ActorTick=15 Engine.Move=6 Engine.Particles (All)=6 Engine.Particles (Active)=4 Engine.Flash Update=2.5 Render.Scene GPU=33 Render.Scene Render=33 Render.Particle Render=4 Render.Skinning=5 Render.Flash=4 Havok.TotalCycles=6 Core.String concat (script)=0.25 [PcPerformanceLimits] [Engine.GameEngine] EnableDevTools=False CacheSizeMegs=32 UseSound=True ;ServerActors=IpDrv.UdpBeacon ;ServerActors=IpServer.UdpServerQuery ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ;ServerActors=UWeb.WebServer ServerPackages=Core ServerPackages=Engine ServerPackages=IGEffectsSystem ServerPackages=IGVisualEffectsSubsystem ServerPackages=IGSoundEffectsSubsystem ServerPackages=Editor ServerPackages=UWindow ServerPackages=VengeanceShared ServerPackages=UnrealEd ;ServerPackages=IpDrv ServerPackages=UDebugMenu ServerPackages=Tyrion ServerPackages=Scripting ServerPackages=ShockGame ServerPackages=ShockAI [WinDrv.WindowsClient] WindowedViewportX=1920 WindowedViewportY=1080 FullscreenViewportX=1920 FullscreenViewportY=1080 MenuViewportX=640 MenuViewportY=480 Brightness=0.500000 Contrast=0.500000 Gamma=1.200000 UseJoystick=False UseController=False CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=25.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=Normal TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=Normal NoFractalAnim=False ScaleHUDX=0.0 MouseYMultiplier=0.000000 MouseXMultiplier=0.000000 WindowedViewportYPosEditor=0 WindowedViewportXPosEditor=0 WindowedViewportYPos=-36 WindowedViewportXPos=-9 [XeDrv.XenonClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=640 FullscreenViewportY=480 MenuViewportX=640 MenuViewportY=480 Brightness=0.525 Contrast=0.425 Gamma=1.0 UseJoystick=False CaptureMouse=True StartupFullscreen=False ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=True TextureDetailInterface=Normal TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=UltraHigh NoFractalAnim=False ScaleHUDX=0.0 [PS3Drv.PS3Client] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=640 FullscreenViewportY=480 MenuViewportX=640 MenuViewportY=480 Brightness=0.525 Contrast=0.425 Gamma=1.0 UseJoystick=False CaptureMouse=True StartupFullscreen=False ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=True TextureDetailInterface=Normal TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=UltraHigh NoFractalAnim=False ScaleHUDX=0.0 [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] UseEAX=False Use3DSound=False UseDefaultDriver=True CompatibilityMode=False UsePrecache=True ReverseStereo=false Channels=32 MusicVolume=0.3 AmbientVolume=0.6 SoundVolume=0.6 VoiceVolume=1.0 DopplerFactor=1.0 Rolloff=0.5 TimeBetweenHWUpdates=15 DisablePitch=False LowQualitySound=False StreamingSoundFudgeFactor=0.375 [FMODAudio.FMODAudioSubsystem] MaxChannels=128 MaxStreams=8 StreamBufferSize=64 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload AllowPlayerPortUnreach=False LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Engine.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Bioshock2 Server ShortName=Bioshock2 Server [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [BioDrv.BioRenderDevice] HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True DoubleBufferMouseLag=True DesiredRefreshRate=60 UseVSync=True LevelOfAnisotropy=1 TesselationFactor=1.000000 CheckForOverflow=False BatchRenderFlash=True UseShaderConstantChecking=False OverrideDesktopRefreshRate=False AvoidHitches=False UseHighDetailShadowMaps=True UseLinearSpace=True Use8bitBackBuffer=False Use8bitOpacity=False [D3DDrv10.D3DRenderDevice10] HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True DoubleBufferMouseLag=True DesiredRefreshRate=60 UseVSync=True LevelOfAnisotropy=1 TesselationFactor=1.0 CheckForOverflow=False BatchRenderFlash=True [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=5.625,Yaw=5.625,Roll=5.625) GameCommandLine=-log FovAngleDegrees=75.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=6 UseAxisIndicator=True MatineeCurveDetail=0.1 UseActorRotationGizmo=True LoadEntirePackageWhenSaving=0 EnableDevTools=False EditPackages=Core EditPackages=Engine EditPackages=FMODAudio EditPackages=IGEffectsSystem EditPackages=IGVisualEffectsSubsystem EditPackages=IGSoundEffectsSubsystem EditPackages=Editor EditPackages=UWindow EditPackages=VengeanceShared EditPackages=UnrealEd ; EditPackages=IpDrv EditPackages=UDebugMenu EditPackages=Scripting EditPackages=Tyrion EditPackages=ShockGame EditPackages=ShockAI EditPackages=IGModEffectsSubsystem EditPackages=GFWL EditorAutoLoadPackages=ShockAIClasses EditorAutoLoadPackages=ShockDesignerClasses EditorAutoLoadPackages=ShockLevelDesignerClasses EditorAutoLoadPackages=Gen_Physics EditorAutoLoadPackages=BR_Anim EditorAutoLoadPackages=BS_Anim EditorAutoLoadPackages=HA_Anim EditorAutoLoadPackages=PH_Anim EditorAutoLoadPackages=CR_Anim EditorAutoLoadPackages=RosieHands EditorAutoLoadPackages=PlayerCameraAnim EditorAutoLoadPackages=AI_Weapons EditorAutoLoadPackages=AIAttachments EditorAutoLoadPackages=AIAttachmentsBio2 EditorAutoLoadPackages=AnimatedDecorClasses EditorAutoLoadPackages=Bio2Logs EditorAutoLoadPackages=BioshockHDRSettings EditorAutoLoadPackages=BioshockHDRSettingsArcadia EditorAutoLoadPackages=Containers EditorAutoLoadPackages=DaddySense EditorAutoLoadPackages=DesignerFXClasses EditorAutoLoadPackages=Destructibles EditorAutoLoadPackages=Doors EditorAutoLoadPackages=Facade_Demo EditorAutoLoadPackages=FirstPersonHands EditorAutoLoadPackages=Ghosts EditorAutoLoadPackages=HavokPhysics EditorAutoLoadPackages=HavokPhysicsSmall EditorAutoLoadPackages=HavokPhysicsSpecial EditorAutoLoadPackages=Helpers EditorAutoLoadPackages=InteractiveObjects EditorAutoLoadPackages=LevelSpecific_ABY EditorAutoLoadPackages=LevelSpecific_EDN EditorAutoLoadPackages=LevelSpecific_EDU EditorAutoLoadPackages=LevelSpecific_GAL EditorAutoLoadPackages=LevelSpecific_GTO EditorAutoLoadPackages=LevelSpecific_GUL EditorAutoLoadPackages=LevelSpecific_PRE EditorAutoLoadPackages=LevelSpecific_RED EditorAutoLoadPackages=LevelSpecific_WEL EditorAutoLoadPackages=Machines EditorAutoLoadPackages=NonPhysicalReactiveObjects EditorAutoLoadPackages=Pickups EditorAutoLoadPackages=Plasmids EditorAutoLoadPackages=PLAYERattachments EditorAutoLoadPackages=QuestItems EditorAutoLoadPackages=ReactiveActorsCollection EditorAutoLoadPackages=RumbleEffectClasses EditorAutoLoadPackages=ShockAIClasses EditorAutoLoadPackages=ShockDesignerClasses EditorAutoLoadPackages=ShockLevelDesignerClasses EditorAutoLoadPackages=ShockNarrativeClasses EditorAutoLoadPackages=ShockPhysicsProperties EditorAutoLoadPackages=Switches EditorAutoLoadPackages=Tonics EditorAutoLoadPackages=WaterFXClass EditorAutoLoadPackages=Weapons EditorAutoLoadPackages=WeaponUpgradeClasses TexturePackageExt=pkg StaticMeshPackageExt=pkg AudioPackageExt=pkg AnimationPackageExt=pkg MusicPackageExt=pkg PrefabPackageExt=pkg ClassPackageExt=pkg LocalizablePackageExt=*.u LocalizablePackageExt=*.pkg LocalizablePackageExt=*.utx LocalizableLevelExt=*.bsm [WindowPositions] GameLog=(X=5,Y=489,XL=642,YL=294) ScriptLog=(X=649,Y=4,XL=527,YL=296) [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu [Engine.GameInfo] bLowGore=False bVeryLowGore=False [Engine.LevelInfo] PhysicsDetailLevel=PDL_Medium [Engine.Console] ConsoleKey=9 DisableAutoCompletion=false DefineOwnDictionary=false ExtraDictionaryEntry=Quit ExtraDictionaryEntry=editactor ExtraDictionaryEntry=editclass ExtraDictionaryEntry=editobject ExtraDictionaryEntry=rmode ExtraDictionaryEntry=Recreation [Compatibility] RequireMinSpec=true [SkipCalls] ;SkipCall=Assert ;SkipCall=Log [Havok] HavokNumThreads=2 RebuildMoppWhenMissingOrOld=1 [Engine.RenderConfig] HDRSceneExpBias=-3 MaxSkeletalProjectorsPerActor=6 OffsetSkeletalProjectorRearFrustrumPlane=10.000000 UseSoftwareAntiAliasing=True EdgeDetectCutoff=0.002000 EdgeBlurSize=0.500000 StreamingVisibleWeight=10.000000 StreamingDiffuseWeight=1.000000 StreamingBSPWeight=1.000000 StreamingEmissiveWeight=7.000000 StreamingLightmapWeight=5.000000 StreamingNormalmapWeight=4.000000 StreamingDynamicLoadedWeight=10.000000 StreamingDistanceScale=1000.000000 HighDetailShaders=True Shadows=True RealTimeReflection=True PostProcessing=True HardwareOcclusion=True UseRippleSystem=True UseSpecCubeMap=True UseDistortion=True TextureStreamingMemoryLimit=512.000000 TextureStreamingDistanceLimit=30000.000000 EnableStereoVision=False ForceGlobalLighting=True CascadingWaterSimulationVelocity=10.000000 UseHighDetailPostProcEffects=True BloomStar=True UseHighDetailSoftParticles=True UseMultithreading=True DisableExtraAntiPortalClip=True TextureDetail=UltraHigh FluidSurfaceDetail=UltraHigh DynamicShadowDetail=UltraHigh [RunningUser] UserName= [PerUserOptions] InvertYAxis=0