I know the list of unfinished stuff mentions two guilds that didn't get implemented. Did any actually make it in?
There are no guilds of the same kind you have in Skyrim. During the mainquest you will join one faction, but other than that you are on your own. The "Golden Sickle" questline of the merchants guild is going to be patched in soon (hopefully), though i am not sure if you can actually join them. Even if so, i doubt they will use some sort of ranksystem as the Skyrim guilds had.
Yeah I know they were hoping to have the golden sickle ready for the EV release but it didn't work out. That other one sounded great but it's unsure if it'll ever make it.
So it's more like when you join the blades or the civil war in ES? Rather than the structure, story and ranking of the fighter's or mage's.
So it's more like when you join the blades or the civil war in ES? Rather than the structure, story and ranking of the fighter's or mage's.
sphanlon wrote:So it's more like when you join the blades or the civil war in ES? Rather than the structure, story and ranking of the fighter's or mage's.
Quick statement from dev-side:
The Golden Sickle is finished and fully voiced both in English and in German (The English voice over is phenomenal, Dave Fennoy stars as a main character - for those of you who don't know him, he voiced Lee in the Walking Dead) and currently being tested again and again and again, simply because it's very non-linear (5 different endings) and thus very prone to bugs. It has about 5-10 hours of playing time.
The other guilds have not made it into the game, but we're considering developing a story DLC at the end of this year once the main game is less buggy. The Rhalâta (Cult in the Undercity) was just too cool to throw it away like that.
Cheers,
Nico
The Golden Sickle is finished and fully voiced both in English and in German (The English voice over is phenomenal, Dave Fennoy stars as a main character - for those of you who don't know him, he voiced Lee in the Walking Dead) and currently being tested again and again and again, simply because it's very non-linear (5 different endings) and thus very prone to bugs. It has about 5-10 hours of playing time.
The other guilds have not made it into the game, but we're considering developing a story DLC at the end of this year once the main game is less buggy. The Rhalâta (Cult in the Undercity) was just too cool to throw it away like that.
Cheers,
Nico
Oh, Nico is back from the holidays? The last sentence of your answer make me very happy... i play Enderal now in the next few years so it is fine when the Ralâta came out off the shadows at the end of the year. :3 Better then not...
Is there Rhalata quest line?
we're considering developing a story DLC







